Log, Taking of Vitae Toxcitiy : Angeline
[18:46] Montwyte Blackrain: had been easing around the room with a thick weathered text open in his raised palms. Nose pointed at the page in concentration, his hair blocked his veiw of the door but the sound of the key and latch, along with a familiar walk, informed him the Angeline was back. "I'm not busy, this is, has been puzzling me for a few days. How's Amber and Lauren and such." Mont places a cloth book mark on the page and folds the volume closed.
[18:46] J.T. Masterson (jax.mcmasters) entered draw distance (114.73 m).
[18:53] Niobe Flux [Angeline] sighed as she settled onto the chaise, tucking her skirts around her thighs. " Lauren and Amber are doing well. Amber's little Horus is getting bigger by the day. I heard a bit of unsettling news about Lady Ellori. Seems she is doing rather unwell recovering from a birthing. A rather strange new doctor is in town by the by, Dr Blake I think his name was. Odd little fellow. Seemed to have a little too much interest in little Horus if you ask me. Something about him does not set right by me." She gestured with her hands while she gossiped. Her cigarette holder trailing a fine line as she moved.
[19:14] Montwyte Blackrain set the tome on the table and drifted over near her seat. "Lady D'Rais' likely included some ritual work in her pregnancy, you do recall she birthed some spirit out for the colonel. Likely, she's doing risky magik again. I wonder what the child looks like? What's the other, some new doctor leering at Amber's child, that's creepy." He looked down to admire her and noticed the rose and feathers of her new hat. "I do like that hat by the way."
[19:17] Anam (anamuddin) entered draw distance (127.25 m).
[19:20] Niobe Flux [Angeline] reached up tp touch her hat, rather pleased with the item, "Thank you. Oh, bit of sour news, Apprentice Bijou broke some flasks while cleaning the lab ware earlier today. I'm making her go to the city to replace them."
[19:22] Montwyte Blackrain winced and wondered what Bijou broke, "Hm, she might consider a shopping trip a treat. Mind she doesn't drop more just to get a scolding and a train ticket." Mont moved the hair out of his face casually and tied it back in no hurry.
[19:26] Niobe Flux [Angeline] frowned slightly, giving a nod towards her husband, " Mmm, yes. That is a good point, and one that had not crossed my mind. " Lauren says to stay out of the woods, they aren't safe. Amber fell into some trance by that corpse fire the other night. Sounded like Lauren had to make sure she didn't burn herself."
[19:27] J.T. Masterson (jax.mcmasters) entered draw distance (133.32 m).
[19:29] Shani (shanitah) entered draw distance (133.53 m).
[19:30] Montwyte Blackrain nods considering the the gossip, "So Lauren is hinting that the mages in town have lost ground to the werewolves and stay out the woods eh, hmm. Not that we needed the woods, but the reduced range isn't good news."
[19:35] Niobe Flux [Angeline] rolled the cigarette holder between her fingers, " Well I would not say lost ground. I have no plans to stop reading in the Ravenswood. I enjoy the woods, but in light of the all talk of werewolves and vampires then perhaps a bit of caution is advised. Nick's body did have a stake in it after all."
[19:35] Shani (shanitah) entered draw distance (134.57 m).
[19:38] Montwyte Blackrain nodded a second time, "I said they'd get around to this place eventually, it's been weeks since I finished that master level potion that makes one's blood toxic to the supernaturals that normally pursue it. " Shrugged , the knelt down going for a lock box under the bed. "I've been using it for a while."
[19:43] Niobe Flux [Angeline] leaned forward to watch as Mont opened up the strong box. " I think there is no time greater than the present to have a dose of that potion. I have a few ideas bouncing around that I need to work on. Personal warding for one, and area warding for another. A town full of beings slightly more than mortal has me concerned for securities sake."
[19:48] Montwyte Blackrain removed a key from a small necklace chain and squinted to see the key hole in the shadowy corner by the bed. Opening the lid part way he slided a hand in to deactivate the trap by a small switch. "It tastes like wormwood and ashes, there are three doses left currently. A added side benefit is that our blood could also be used to venomize mundane weapons against them." Going for a small labeled box inside that sat among ones similar, Mont retrieves two stoppered tubes of ruby red liquid. "I know, wards....I hadn't started any, and those walls and doors might as well not exist. We do have my two elementals, and maybe a third on the way."
[19:48] Doc (obtuse.eternal) entered draw distance (133.19 m).
[19:56] Niobe Flux [Angeline] arched a brow when Mont told her the potion's flavor. "There are worse tastes to be had. Ashen wormwood, it is then."
[19:58] Montwyte Blackrain offered one vial to Angeline, "Then again, what are we defending beyond person. We have earned our mage sigils in the order and can skip town for better." Opening his own potion with one hand and drinking it, grimacing afterward.
[20:03] Niobe Flux [Angeline] took the vial, holding to the light as she studied the red liquid. " At any rate it looks lovely." she unstopped the potion, holding it to her lips. She tilted the vial upward and poured the nauseous liquid down her throat. " Oh gods." She held a hand to her mouth trying not to gag at the taste.
[20:06] Montwyte Blackrain nodded yet again, making a equally twisted face. Still the awful flavor lingered and opening the mouth to speak shortly after seemed to amp the taste. "I wouldn't drink it without a reason. It also has a floating chaotic potential that I couldn't isolate out, it has the potential for side effects. And, careful if you drink other potions since this one is constant running for a month, they might cross."
[20:12] Niobe Flux [Angeline] gave a body shudder before nodding her head. " I doubt that would be an issue. This potion may be the only one I take for a while. The flavor leave a lot to be desired but, the effect is worth it."
[20:16] Montwyte Blackrain quickly packed an opium bowl and took a hit, passing it onto the seat next to her. "So in the morning you'll be researching perimeter warding and such I'd guess. I'll put studying about water elementals on hold, they are strange enough I'll have to spend weeks on it, but not now. " Mont eased onto thh pillows and mellowed into a relaxed pose.
[20:21] Niobe Flux [Angeline] picked up the pipe with a grateful smile, taking several short puffs to help wash the foul taste from her mouth. She leaned back, taking long drag from the pipe, " Yes, seems like that would be a wise thing to do. The sooner the better."
[20:21] Montwyte Blackrain digressed due to his intoxication, "Earth elementals seem easy, except...they are pricey and very susceptible to falling apart under the disbelief of noncasters. Still, where to keep it was my concern. Air and shadow pack easily into vessel items, but and earth woulf have such a blatant manifestation and take a staff or such at the least. Gaudy magus staves with figureheads and gems aren't fashionable." He blinked back to concerns and plans.
[20:22] Montwyte Blackrain: but an earth*
[20:22] Montwyte Blackrain: tired :)
[20:23] Niobe Flux [Angeline] pointed with the pipe, " Yes, wrads tomorrow. Provided I don't stop to gossip at the Butter Cross." She yawnd, leaning her head back to rest upon the cushions and began to doze off into a ligh slumber.
[20:24] Niobe Flux: wards*
[20:24] Montwyte Blackrain collect the pipe and caught a final long drag before passing out for the night.
Tuesday, July 23, 2013
Monday, July 22, 2013
Montwyte L -15 Chaotic Disruption
Counter Spell - "Chaotic Disruption" Spell- (Defense)
Level 3-15 Mage
Summary: By means of this magik counter measure, the mage attempts to cancel or deflect spells and supernatural effects being used on scene within twenty paces.
Element: Aether, & All Elements
Requirements: Power symbol or wand, expend magik energy, magic seal (tattoo or scroll), ingredients
Effect: This spell if consented to, cancels an attempt to use a power or spell. If agreed, a roll of may be used to resolve the counter. This is not the same roll a target of said effect should be allowed if the spell wins the roll vs. the counterspell. This version of the spell is not able to remove existing curses, damage magik objects, or cause anything other than negating the effect it was aimed at. If the seal is tattoo'ed on the caster, it dissolves at the end of the scene. If it's a scroll, it's used up per casting.
Duration: instant
Material: Power symbol or a wand of exceptional quality, mild intoxication or stronger, Magik seal (tattoo or scroll), Ink made from: powdered magnets, demon essence, blood of a supernatural, oak galls, horse hair, baby spit, graveyard moss, chimney black,
Chant: Optional
Example Chat Log:
(designed 7/15/2013)
Level 3-15 Mage
Summary: By means of this magik counter measure, the mage attempts to cancel or deflect spells and supernatural effects being used on scene within twenty paces.
Element: Aether, & All Elements
Requirements: Power symbol or wand, expend magik energy, magic seal (tattoo or scroll), ingredients
Effect: This spell if consented to, cancels an attempt to use a power or spell. If agreed, a roll of may be used to resolve the counter. This is not the same roll a target of said effect should be allowed if the spell wins the roll vs. the counterspell. This version of the spell is not able to remove existing curses, damage magik objects, or cause anything other than negating the effect it was aimed at. If the seal is tattoo'ed on the caster, it dissolves at the end of the scene. If it's a scroll, it's used up per casting.
Duration: instant
Material: Power symbol or a wand of exceptional quality, mild intoxication or stronger, Magik seal (tattoo or scroll), Ink made from: powdered magnets, demon essence, blood of a supernatural, oak galls, horse hair, baby spit, graveyard moss, chimney black,
Chant: Optional
Example Chat Log:
(designed 7/15/2013)
Montwyte 3-14 Illusion of the Traveling Wizard
Soul Projection - "Illusion of the Traveling Wizard" Spell- ( Illusion)
Level 3-14 Mage
Summary: This spell disconnects the caster's soul from the body so that it might travel and appear to be solid and believable. The traveler's image can move about in the mortal world, not the spirit realms. While it is not solid or touchable, it seems to be, and it can be the subject of magik effects, as well as cast them back while in this form if the required materials are on the body.
Element: Aether & Air
Requirements: Power symbol, expend magik energy, magic seal, ingredients, trance, magic location associated with chaos
Effect: By means of the ritual the mage separates their soul from their mortal body in such a manner that it may travel in the material world and appear to be solid and totally present. While they may travel, they will not leave a permanent effect on the world but rather fool the minds of the observers into thinking they had. If the illusion went to drink from a mug on a counter, others might see the mage drinking but after he left the full mug of ale would be where it was when the server placed it. They can pass through doorways yet others might see them "opening" it. While this illusion tends to totally fool non magical creatures, those with supernatural natures make a contested roll vs the mage, if they win they see through the mage as if they were a ghostly image and all the little illusions that support it dont affect them. If the image does something grossly unrealistic like walk through a wall, then any suspicious disbelieve from observers will cause the spell to begin to fail quickly which will force the soul to snap back to the body and wake up.
Duration: 12 hours or until someone starts to disbelieve the illusion (pops within 10 minutes)
Material: Magik seal (copper, silver, gold powder), 100 candles ( black), intoxicants, cast from a sacred space with a link to chaotic magik and planes, comfortable place for the body to rest while disconnected.
Example Chat Log:
Rp Example:
7/12/2013 @ Wildman Tavern
@ Wildman[18:44] Montwyte Blackrain OOC: everyone roll off vs me, whoever wins, penetrates a spell currently in effect.
[18:44] Arielle Cantis (ariellecantis) smiled faintly at Lin, "it's not pleasant to hear how we stand in the way of our own happiness. I think mine said the same things. "
[18:44] Lin Lisbeth (tin.piek): "Aw come on Suzette, prolly no harm, no foul."
[18:44] whispers:
╭◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╮ Montwyte Blackrain's Dice rolls a 12 ArielleCantis Resident's Dice rolls a 8 The parties agreed to resolve the dispute by rolling dice. Highest roll wins the dispute. Lowest roll loses 10.600000 health points. ╰◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╯
[18:44] SavvyCharlotte Writer: "I had not, Mr Blackrain, I guess I have been a bit preoccuped"
[18:45] SavvyCharlotte Writer OOC: ok noted
[18:45] Montwyte Blackrain smiled, "Well of course your invited..we'll get you the details or please follow any of the others along."
[18:45] whispers:
╭◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╮ Montwyte Blackrain's Dice rolls a 9 Perissa Caproni's Dice rolls a 2 The parties agreed to resolve the dispute by rolling dice. Highest roll wins the dispute. Lowest roll loses 6.000000 health points. ╰◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╯
[18:45] SavvyCharlotte Writer: "Thank you, you are too kind"
[18:45] Lin Lisbeth (tin.piek): "Well, I pretty much know where I be standin... No man, dead end employment, but a town full a good people and a peaceful life. Mebbin she could tell me more."
[18:45] Montwyte Blackrain turns, "And the doctor as well, of course..."
[18:45] whispers:
╭◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╮ Montwyte Blackrain's Dice rolls a 10 Senet Wylder's Dice rolls a 1 The parties agreed to resolve the dispute by rolling dice. Highest roll wins the dispute. Lowest roll loses 10.200000 health points. ╰◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╯
[18:46] Peri (perissa.caproni): /gets stunned by something and keels over
[18:46] SavvyCharlotte Writer: "oh Lin!"...Suzette laughs at her friends silliness, "We'll get your married off soon enough, you never know who will disembark from that train and steal away your heart!"
[18:47] SavvyCharlotte Writer: Suzette sniffs the air "Oh dear, seems I need to tend to Jacqueline"....
[18:47] Montwyte Blackrain still the very solid astral projection of Monty sat there without flickering. The undrunk cider would be on the bar later, a clue to a grand illusion while his body lay in torpor in the decadent secret area, it's power reinforcing the magik deceit.
[18:47] Arielle Cantis (ariellecantis) smiled towards the Captain, "thank you. I don't want to get lost on my way there." She laughed softly at Lin and shrugged her shoulders, "It's a fine place to be Miss Lin, a fine place to be."
[18:48] SavvyCharlotte Writer: "Please excuse me, I'll be heading home to take care of a little matter"......Suzette heads to the back door of the Wildman
[18:48] Lin Lisbeth (tin.piek): sniffs over by Suzette, "Yep, she be right ripe!" grinning at Jaqueline. "Ya be a good girl!"
[18:48] SavvyCharlotte Writer: Suzette laughs as she makes haste to the door, calling back over her shoulder...."Good night all!"
[18:48] Arielle Cantis (ariellecantis) began to turn a bit green at the smell of the baby, squinting her eyes close, "Goodnight Miss Beamont,"
[18:50] SavvyCharlotte Writer left draw distance.
[18:51] Arielle Cantis (ariellecantis) hugged her cider to her chest and swayed on her feet, as her eyes remained closed tightly, determined not to be ill. Slowly opening them, she took a slow breath, her color hopefully returning to a nice shade of pale. "How are you feeling after your night, Miss Lin?" giving her a little grin.
[18:52] Lin Lisbeth (tin.piek): "Oh I be fine, I only had three of the absinthinthey drinks. Made me head swirley a bit!" grinning at the feeling, "But I slept sound and got up fine."
[18:53] GiGi DuBois (isabella.tsure) left draw distance.
[18:53] Lin Lisbeth (tin.piek): "I had a nice cup a tea before bed too, mebbin that helped me out. Don' usually have to much ta drink there. Don' wanna have the headache over."
[18:53] Montwyte Blackrain was wondering how long his trick would sustain before someone reacted in a manner that would clue the spells failure. He sure wanted that cider, his eyelids moving back and forth in some far place as his attention and torn image held it's spot. "I can't smell anything, nevermind that."
[18:54] Arielle Cantis (ariellecantis) rolled her eyes and chuckled at Lin. "Good ya slept well, then." She looked at the Captain. "Do you not like your drink, sir? The hard cider is far better than the soft cider."
[18:54] Peri (perissa.caproni) [Lauren] staggers to the door, needing a bit of fresh air to clear her head
[18:55] Lin Lisbeth (tin.piek): "Scuse me a minute." running to check on Lauren.
[18:55] Breezy Carver entered the region.
[18:55] Peri (perissa.caproni) [Lauren] leans on one of the barrels" a bit stuffy in there...fell odd...sumthing slammed into tae me"
[18:56] Lin Lisbeth (tin.piek): holds Lauren by the shoulders, and looks her square in the eyes, "Ya be all right there?"
[18:56] Lin Lisbeth (tin.piek): "Can I get ya some water?"
[18:56] Arielle Cantis (ariellecantis) wasn't sure what to do so followed, not sure the witch wouldn't through her back inside the wildman. She poked her head out, "Are you alright Miss Lauren?"
[18:57] Montwyte Blackrain smiles to the doctor, "It's good, just being careful with it since I plowed myself at the card game." Arielle's attention to the mug started the first cut in the matrix of the illusion...He knew he'd have to set it down soon so the image synced up with the rael mug hidden from those affected by the spell's camouflaging illusionary, subroutines....he knew he was on a timer now... "hmmm," tilting his head and puting the mug in sync with it's true location.
[18:59] Rosita (rosestationary) is offline.
[18:59] Peri (perissa.caproni): 'wipes a hand over the beads of perspiration on her brow" aye....ah will be fine...be oof wi' th' lot o' ye..dinnae need yer hovering over me like a bunch o' muter hens...but" nope she can't spit out the words thank you...so tightens her lips and gives then both a nod
[18:59] Lin Lisbeth (tin.piek): thinking something was going on beyond what she be used to seeing, "Ya got her here Dr. Cantis? I gonna head down the house."
[19:00] Arielle Cantis (ariellecantis) felt relieved, no mists or hexes came shooting her way. She nodded to Lin and held open the door to the Wildman. "Yes... come on back in and have a small sit, clear your head."
[19:00] Rosita (rosestationary) is online.
[19:01] Lin Lisbeth (tin.piek): closing and arm around Lauren, knowing she'd probably hate it, but just showing she cared for the woman. "Ya go easy there woman."
[19:03] Nathanial Cuthbert III (serendipitousmusings) entered the region (26.64 m).
[19:04] Nathanial Cuthbert III (serendipitousmusings) left draw distance.
[19:04] Montwyte Blackrain went to pull his watch to check the time and laughed when the thought of it desolidified before he got it out of the pocket...how could it, he knew the real one wasn't here so the breaks cascaded and that was an answer not requiring the watch. "I might need to stretch my legs for a spell, really."
[19:04] Peri (perissa.caproni) left draw distance.
[19:05] Arielle Cantis (ariellecantis) turned towards the Captain but didn't see him pull out his watch nor anything any different for that matter. "Stiff. I get that way too when I work or study. A walk in the night air is rather refreshing, Captain." She sipped her cider, the fatigue of the day washing over her like heavy rain.
[19:07] Rafael Fabre entered the region (76.93 m).
[19:07] Lin Lisbeth (tin.piek) left draw distance.
[19:08] Montwyte Blackrain focused on not rushing, but passed on electing to allow wounding dangerous magik currents to surge through his true hidden form to pay the maintenance of the spell, he'd elected not to cook his health to force the illusion and was moving downward with crossed fingers, "Twenty feet," he said enigmatically in self challenge, "I'll make it."
[19:09] Arielle Cantis (ariellecantis) brushed her hand along Senet's arm and leaned in towards her. "I think that Mr. Cuthbert is quite nice." She then moved to the Captain, resting her hands along her stomach that began to pitch and roll dangerously, " Here, let me open the door for you sir, " Perhaps he was a bit more stressed out than she was, or so it seemed to look to her.
[19:11] Montwyte Blackrain was overwhelmed with joy when Cantis opened the door, he'd not be taxed for the lie of opening it himself. That bought a few more yards before his image snapped and he'd be jerked at astral speeds back to the flesh, "That was progressive, my thanks."
Level 3-14 Mage
Summary: This spell disconnects the caster's soul from the body so that it might travel and appear to be solid and believable. The traveler's image can move about in the mortal world, not the spirit realms. While it is not solid or touchable, it seems to be, and it can be the subject of magik effects, as well as cast them back while in this form if the required materials are on the body.
Element: Aether & Air
Requirements: Power symbol, expend magik energy, magic seal, ingredients, trance, magic location associated with chaos
Effect: By means of the ritual the mage separates their soul from their mortal body in such a manner that it may travel in the material world and appear to be solid and totally present. While they may travel, they will not leave a permanent effect on the world but rather fool the minds of the observers into thinking they had. If the illusion went to drink from a mug on a counter, others might see the mage drinking but after he left the full mug of ale would be where it was when the server placed it. They can pass through doorways yet others might see them "opening" it. While this illusion tends to totally fool non magical creatures, those with supernatural natures make a contested roll vs the mage, if they win they see through the mage as if they were a ghostly image and all the little illusions that support it dont affect them. If the image does something grossly unrealistic like walk through a wall, then any suspicious disbelieve from observers will cause the spell to begin to fail quickly which will force the soul to snap back to the body and wake up.
Duration: 12 hours or until someone starts to disbelieve the illusion (pops within 10 minutes)
Material: Magik seal (copper, silver, gold powder), 100 candles ( black), intoxicants, cast from a sacred space with a link to chaotic magik and planes, comfortable place for the body to rest while disconnected.
Example Chat Log:
Rp Example:
7/12/2013 @ Wildman Tavern
@ Wildman[18:44] Montwyte Blackrain OOC: everyone roll off vs me, whoever wins, penetrates a spell currently in effect.
[18:44] Arielle Cantis (ariellecantis) smiled faintly at Lin, "it's not pleasant to hear how we stand in the way of our own happiness. I think mine said the same things. "
[18:44] Lin Lisbeth (tin.piek): "Aw come on Suzette, prolly no harm, no foul."
[18:44] whispers:
╭◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╮ Montwyte Blackrain's Dice rolls a 12 ArielleCantis Resident's Dice rolls a 8 The parties agreed to resolve the dispute by rolling dice. Highest roll wins the dispute. Lowest roll loses 10.600000 health points. ╰◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╯
[18:44] SavvyCharlotte Writer: "I had not, Mr Blackrain, I guess I have been a bit preoccuped"
[18:45] SavvyCharlotte Writer OOC: ok noted
[18:45] Montwyte Blackrain smiled, "Well of course your invited..we'll get you the details or please follow any of the others along."
[18:45] whispers:
╭◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╮ Montwyte Blackrain's Dice rolls a 9 Perissa Caproni's Dice rolls a 2 The parties agreed to resolve the dispute by rolling dice. Highest roll wins the dispute. Lowest roll loses 6.000000 health points. ╰◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╯
[18:45] SavvyCharlotte Writer: "Thank you, you are too kind"
[18:45] Lin Lisbeth (tin.piek): "Well, I pretty much know where I be standin... No man, dead end employment, but a town full a good people and a peaceful life. Mebbin she could tell me more."
[18:45] Montwyte Blackrain turns, "And the doctor as well, of course..."
[18:45] whispers:
╭◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╮ Montwyte Blackrain's Dice rolls a 10 Senet Wylder's Dice rolls a 1 The parties agreed to resolve the dispute by rolling dice. Highest roll wins the dispute. Lowest roll loses 10.200000 health points. ╰◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╯
[18:46] Peri (perissa.caproni): /gets stunned by something and keels over
[18:46] SavvyCharlotte Writer: "oh Lin!"...Suzette laughs at her friends silliness, "We'll get your married off soon enough, you never know who will disembark from that train and steal away your heart!"
[18:47] SavvyCharlotte Writer: Suzette sniffs the air "Oh dear, seems I need to tend to Jacqueline"....
[18:47] Montwyte Blackrain still the very solid astral projection of Monty sat there without flickering. The undrunk cider would be on the bar later, a clue to a grand illusion while his body lay in torpor in the decadent secret area, it's power reinforcing the magik deceit.
[18:47] Arielle Cantis (ariellecantis) smiled towards the Captain, "thank you. I don't want to get lost on my way there." She laughed softly at Lin and shrugged her shoulders, "It's a fine place to be Miss Lin, a fine place to be."
[18:48] SavvyCharlotte Writer: "Please excuse me, I'll be heading home to take care of a little matter"......Suzette heads to the back door of the Wildman
[18:48] Lin Lisbeth (tin.piek): sniffs over by Suzette, "Yep, she be right ripe!" grinning at Jaqueline. "Ya be a good girl!"
[18:48] SavvyCharlotte Writer: Suzette laughs as she makes haste to the door, calling back over her shoulder...."Good night all!"
[18:48] Arielle Cantis (ariellecantis) began to turn a bit green at the smell of the baby, squinting her eyes close, "Goodnight Miss Beamont,"
[18:50] SavvyCharlotte Writer left draw distance.
[18:51] Arielle Cantis (ariellecantis) hugged her cider to her chest and swayed on her feet, as her eyes remained closed tightly, determined not to be ill. Slowly opening them, she took a slow breath, her color hopefully returning to a nice shade of pale. "How are you feeling after your night, Miss Lin?" giving her a little grin.
[18:52] Lin Lisbeth (tin.piek): "Oh I be fine, I only had three of the absinthinthey drinks. Made me head swirley a bit!" grinning at the feeling, "But I slept sound and got up fine."
[18:53] GiGi DuBois (isabella.tsure) left draw distance.
[18:53] Lin Lisbeth (tin.piek): "I had a nice cup a tea before bed too, mebbin that helped me out. Don' usually have to much ta drink there. Don' wanna have the headache over."
[18:53] Montwyte Blackrain was wondering how long his trick would sustain before someone reacted in a manner that would clue the spells failure. He sure wanted that cider, his eyelids moving back and forth in some far place as his attention and torn image held it's spot. "I can't smell anything, nevermind that."
[18:54] Arielle Cantis (ariellecantis) rolled her eyes and chuckled at Lin. "Good ya slept well, then." She looked at the Captain. "Do you not like your drink, sir? The hard cider is far better than the soft cider."
[18:54] Peri (perissa.caproni) [Lauren] staggers to the door, needing a bit of fresh air to clear her head
[18:55] Lin Lisbeth (tin.piek): "Scuse me a minute." running to check on Lauren.
[18:55] Breezy Carver entered the region.
[18:55] Peri (perissa.caproni) [Lauren] leans on one of the barrels" a bit stuffy in there...fell odd...sumthing slammed into tae me"
[18:56] Lin Lisbeth (tin.piek): holds Lauren by the shoulders, and looks her square in the eyes, "Ya be all right there?"
[18:56] Lin Lisbeth (tin.piek): "Can I get ya some water?"
[18:56] Arielle Cantis (ariellecantis) wasn't sure what to do so followed, not sure the witch wouldn't through her back inside the wildman. She poked her head out, "Are you alright Miss Lauren?"
[18:57] Montwyte Blackrain smiles to the doctor, "It's good, just being careful with it since I plowed myself at the card game." Arielle's attention to the mug started the first cut in the matrix of the illusion...He knew he'd have to set it down soon so the image synced up with the rael mug hidden from those affected by the spell's camouflaging illusionary, subroutines....he knew he was on a timer now... "hmmm," tilting his head and puting the mug in sync with it's true location.
[18:59] Rosita (rosestationary) is offline.
[18:59] Peri (perissa.caproni): 'wipes a hand over the beads of perspiration on her brow" aye....ah will be fine...be oof wi' th' lot o' ye..dinnae need yer hovering over me like a bunch o' muter hens...but" nope she can't spit out the words thank you...so tightens her lips and gives then both a nod
[18:59] Lin Lisbeth (tin.piek): thinking something was going on beyond what she be used to seeing, "Ya got her here Dr. Cantis? I gonna head down the house."
[19:00] Arielle Cantis (ariellecantis) felt relieved, no mists or hexes came shooting her way. She nodded to Lin and held open the door to the Wildman. "Yes... come on back in and have a small sit, clear your head."
[19:00] Rosita (rosestationary) is online.
[19:01] Lin Lisbeth (tin.piek): closing and arm around Lauren, knowing she'd probably hate it, but just showing she cared for the woman. "Ya go easy there woman."
[19:03] Nathanial Cuthbert III (serendipitousmusings) entered the region (26.64 m).
[19:04] Nathanial Cuthbert III (serendipitousmusings) left draw distance.
[19:04] Montwyte Blackrain went to pull his watch to check the time and laughed when the thought of it desolidified before he got it out of the pocket...how could it, he knew the real one wasn't here so the breaks cascaded and that was an answer not requiring the watch. "I might need to stretch my legs for a spell, really."
[19:04] Peri (perissa.caproni) left draw distance.
[19:05] Arielle Cantis (ariellecantis) turned towards the Captain but didn't see him pull out his watch nor anything any different for that matter. "Stiff. I get that way too when I work or study. A walk in the night air is rather refreshing, Captain." She sipped her cider, the fatigue of the day washing over her like heavy rain.
[19:07] Rafael Fabre entered the region (76.93 m).
[19:07] Lin Lisbeth (tin.piek) left draw distance.
[19:08] Montwyte Blackrain focused on not rushing, but passed on electing to allow wounding dangerous magik currents to surge through his true hidden form to pay the maintenance of the spell, he'd elected not to cook his health to force the illusion and was moving downward with crossed fingers, "Twenty feet," he said enigmatically in self challenge, "I'll make it."
[19:09] Arielle Cantis (ariellecantis) brushed her hand along Senet's arm and leaned in towards her. "I think that Mr. Cuthbert is quite nice." She then moved to the Captain, resting her hands along her stomach that began to pitch and roll dangerously, " Here, let me open the door for you sir, " Perhaps he was a bit more stressed out than she was, or so it seemed to look to her.
[19:11] Montwyte Blackrain was overwhelmed with joy when Cantis opened the door, he'd not be taxed for the lie of opening it himself. That bought a few more yards before his image snapped and he'd be jerked at astral speeds back to the flesh, "That was progressive, my thanks."
Montywyte Obscured by the Details L 3-13
Non-Detection - "Obscured by the Details" Spell- ( Illusion)
Level 3-13 Mage
Summary:The subject of the spell may remain plainly present but undetected while on a scene or in the open if they win a roll off vs anyone that might notice them. The subject is not invisible, this spell just plays off the busy multitasking minds of adults and they edit you out of their thoughts. Animals and children will still notice you always, and supernaturals with enhanced senses get two rolls against the subject and only have to win once. Any attempt to attack, steal from, or affect the scene adversely in view of the affected subjects will trigger an auto fail of the spell and all will notice the subject immediately.
Element: Air & Water
Requirements: Power symbol or wand, expend magik energy, magic seal (scribed or tattooed on the subject), & ingredients
Effect: The subject is ignored and was never noticed long enough to be remembered as long as they don't do anything that would draw considerable attention. This is not true invisibility, cameras can record your image and such things as traps and locks still affect you. If cast on a subject offensively it will make their efforts to be noticed significantly muted if they lose a roll off vs the caster, otherwise the spell was made to hide people and things so it works must better when used in that manner.
Duration: One scene for a person or creature, one month on a small item, one week on wagon sized items, one day on a medium structure, one hour on a large building or farm.
Material: Magik seal (drawn with pigment made from), 13 moths collected during the witching hour, ground prehistoric bones, mortar from an ancient ruin, grave water, air from a sealed tomb, crushed opals, crushed pearls, bees wax
Chant: none
Example Chat Log:
(Designed 7/18/2013 )
Level 3-13 Mage
Summary:The subject of the spell may remain plainly present but undetected while on a scene or in the open if they win a roll off vs anyone that might notice them. The subject is not invisible, this spell just plays off the busy multitasking minds of adults and they edit you out of their thoughts. Animals and children will still notice you always, and supernaturals with enhanced senses get two rolls against the subject and only have to win once. Any attempt to attack, steal from, or affect the scene adversely in view of the affected subjects will trigger an auto fail of the spell and all will notice the subject immediately.
Element: Air & Water
Requirements: Power symbol or wand, expend magik energy, magic seal (scribed or tattooed on the subject), & ingredients
Effect: The subject is ignored and was never noticed long enough to be remembered as long as they don't do anything that would draw considerable attention. This is not true invisibility, cameras can record your image and such things as traps and locks still affect you. If cast on a subject offensively it will make their efforts to be noticed significantly muted if they lose a roll off vs the caster, otherwise the spell was made to hide people and things so it works must better when used in that manner.
Duration: One scene for a person or creature, one month on a small item, one week on wagon sized items, one day on a medium structure, one hour on a large building or farm.
Material: Magik seal (drawn with pigment made from), 13 moths collected during the witching hour, ground prehistoric bones, mortar from an ancient ruin, grave water, air from a sealed tomb, crushed opals, crushed pearls, bees wax
Chant: none
Example Chat Log:
(Designed 7/18/2013 )
Montwyte L3-12 Twisting Tap Root of the Cursed Shaft
Heart Seeker Stake - "Twisting Tap Root of the Cursed Shaft" Spell- (Alchemy, Enchantment)
Level 3-12 Mage
Summary: This spell creates a one use expendable magik item from of a wooden piercing device (arrow, stake, wooden shank, seed drill, etc...) If the item succeeds in touching the flesh of a vampire with reasonable force, the shaft awakens from dormancy and sprouts a piercing tap root which bores down the circulatory tract seeking the heart. When activated the defender rolls vs. the user and if they fail may relent to being "staked" by the attack. The magik uses the body and blood of the vampire to activate it so the item does not behave this way if thrust into any other kind of creature or thing. Leaves,tiny branches, and maybe flowers sprout from the exposed section of the shaft if it succeeds.
Element: Reqs All Elements
Requirements: Power symbol or wand, expend magik energy, magic seal (scribed on the item), & ingredients. Also: May be created in batch if the ingredients are paid for each unit.
Effect: The enchanted wooden piercing device attempts to grow a tap root which stakes the targeted vampire if the attack succeeds and the victim loses a roll off vs the attacker.
Duration: instant on impact, roll for penetration, device loses its enchantment after one year if unused
Material: Must be created in an elaborate alchemy lab (magus level+), Power symbol, wood suitable for a wand, vampire blood, Magik seal (on item), Hawthorne sapling, sap from a mandrake (awakened), briar roots from a graveyard, soil for the decadent chaos caverns, water from beneath the Abby, dried by an air elemental, roasted over coal from a cremation fire.
Chant: none
Example Chat Log:
(Designed 7/16/2013 )
Note: The first consenting users of the device are requested to send a copy of the log to Mont to be amended into the spell notecard as the pilot example.
Level 3-12 Mage
Summary: This spell creates a one use expendable magik item from of a wooden piercing device (arrow, stake, wooden shank, seed drill, etc...) If the item succeeds in touching the flesh of a vampire with reasonable force, the shaft awakens from dormancy and sprouts a piercing tap root which bores down the circulatory tract seeking the heart. When activated the defender rolls vs. the user and if they fail may relent to being "staked" by the attack. The magik uses the body and blood of the vampire to activate it so the item does not behave this way if thrust into any other kind of creature or thing. Leaves,tiny branches, and maybe flowers sprout from the exposed section of the shaft if it succeeds.
Element: Reqs All Elements
Requirements: Power symbol or wand, expend magik energy, magic seal (scribed on the item), & ingredients. Also: May be created in batch if the ingredients are paid for each unit.
Effect: The enchanted wooden piercing device attempts to grow a tap root which stakes the targeted vampire if the attack succeeds and the victim loses a roll off vs the attacker.
Duration: instant on impact, roll for penetration, device loses its enchantment after one year if unused
Material: Must be created in an elaborate alchemy lab (magus level+), Power symbol, wood suitable for a wand, vampire blood, Magik seal (on item), Hawthorne sapling, sap from a mandrake (awakened), briar roots from a graveyard, soil for the decadent chaos caverns, water from beneath the Abby, dried by an air elemental, roasted over coal from a cremation fire.
Chant: none
Example Chat Log:
(Designed 7/16/2013 )
Note: The first consenting users of the device are requested to send a copy of the log to Mont to be amended into the spell notecard as the pilot example.
Montwyte L3-11 Winds of Limbo
Summon Air Elemental - "Winds of Limbo" Spell- (Conjuration)
Level 3-11 Mage
Summary: Calls into service an otherworldly spirit from the border of the planes of air and chaos. The spirit lives bound within an enchanted item for one season, and is at the command of it's summoner.
Element: Aether & Air
Requirements: Power symbol, expend magik energy, magic seal, chant, ingredients, vessel (item), "alchemical gas" made at least 50' above ground level.
Effect: Summons a spirit which manifests as a semi sentient force capable of affecting the air of a scene and create gusts and sustained winds capable of tossing even a loaded hay wagon about 20 yards. This entity hides in the open when manifested due to the fact that it is made of air. It has a limited range of 20 paces away from the summoner. Telekinetic force and effect is it's specialization, it has some ability to block magik, and is capable of attacking with smashing and cutting force with the effect of a supernatural weapon. The majority of the spirit itself resides within a vessel worn by the controller, should this item be destroyed the spirit will leave, and perhaps exact some revenge on it's summoner depending on how it has been treated. The spell causes a mild symbiotic relation between the adept and the "air spirit" if it is called upon to be active it will draw from the caster later to pay for it (extra sleep, hunger, thirst, compulsion to read material of the spirit's interest, etc.) While it is enhanced by heights, it is equally vulnerable to earthy depths and less inclined to obey if commanded to become active underground.
Duration: Must be renewed once a season, or disenchanted if the vessel item is destroyed.
Material: Magik seals, Vessel (item of clothing or jewelry of considerable value), bottled storm air, diamond dust, live dragonflys , "gas" made with the following 1> breath of a dying person 2> fermentation of owl liver 3> water made from snowflakes that never touched ground 4> 5> robin egg shell 6> mage breath 7> smoke from 5 types of incense
Chant: "(power chant), I (power name) reach out with my will and ride imagination into the storm of Limbo. Out on the edge of mind, space, and time we call upon those forces of living potential and ideas that are empowered with awareness, yet fettered with limits when named. From Air, then from chaos, into this prepared vessel we draw a shadow of a forming spirit, a sliver of the dreams and nightmares of the ancient sleepers. May it be marked with the name (pick a name) and bound for the term of one season. (power chant), (power word)
Example Chat Log:
Example Chat Log: Rp'ing of
Summon Air Elemental, "Winds of Limbo"
5/8/2013 @ Crawley Manor, Library Tower
[18:45] Montwyte Blackrain gathered his spellbook with the freshly dried rote for summoning an air elemental and tucked it into a satchel. The spell was the result of a few weeks research and it's design required it be cast high above ground level.
[18:47] Montwyte Blackrain placed carefully the last stage alchemy equipment into another bag, the final gas ingredient was also to be made in some high up location. After grabbing a bite from the meal tray brought up, he shouldered both bags and set out for the manor library tower. Wine glass in hand he sipped thoughtfully as he jandered out the apartment and down the hall.
[18:52] Montwyte Blackrain slipped quietly into the library and closed the door with a casual hand flick backwards, the wine glass was set on the desk while he adjusted his load and began to climb the ladders to the tower top.
[18:53] Montwyte Blackrain pushed the greasy wooden hatch open with a shove and squinted at the sunlight poured into the shaft. He climbed onto the stone tiled vista and caught a view before unpacking his gear.
[18:56] Montwyte Blackrain set up a make shift alchemy apparatus designed to mix five flasks of gaseous content into one. The bottles were attached and a meditative prayer was given as the seals twisted in to be punctured, releasing the contents to form the final mix for the summoning. While it equalized, Mont took out the spellbook and set it open to the seals needed and began to chalk the arcane designs upon the tower pavers.
[19:00] Montwyte Blackrain was glad plain chalk would work for the patterns, though there we many to draw and some time was going to be involved. The contrary was the difficulty in drawing together the other ingredients, a few which had to be bought in London. Breath of the dying was costly if bought from other magik workers, and he'd spent two days netting the jar of dragon flies. The ingredient to make most wince though, was the dust from about 70 or so smashed diamonds.
[19:03] Montwyte Blackrain looked up as a bird called out flying over, he thought it a good omen and worked on the design until it was ready, a web of circles and other geometries connected with the names of the ancients sleepers.
[19:06] Montwyte Blackrain placing his power symbol medallion and the onyx broach spirit vessel in the target circle, he stretched and went to get the potion gas from his project set up by the satchels. The final mix was a pinkish mist to thick to see through.
[19:07] Montwyte Blackrain carefully stoppered and unclamped the volatile flask and cradled it in the crease of the spellbook he carried open.
[19:15] Montwyte Blackrain took up position in the triangle for the summoner and began to chant first the names written out. Over and over his voice rising in volume such that it might even be heard near ground level. Reaching into his soul he poured out the energy he'd built over a week and continued the litany. The winds began to stir lightly at first, rising with force enough to hold a flag in full display. White locks of hair tossed about his face as he moved on to the final summoning call. "Mare vim hyu Vith Tir, I Voidstar... reach out with my will and ride imagination into the storm of Limbo. Out on the edge of mind, space, and time we call upon those forces of living potential and ideas that are empowered with awareness, yet fettered with limits when named. From Air, then from chaos, into this prepared vessel we draw a shadow of a forming spirit, a sliver of the dreams and nightmares of the ancient sleepers. May it be marked with the name Xeir Rish, and bound for the term of one season. Mare vim hyu vith tir, bynd...." The
[19:15] Montwyte Blackrain: flask was grapped and raised over head into the gusting winds, the book snapped shut with the other hand and the flask was hurled to the center seal. Aimed at a large waiting jar of dragonflies, it shattered both and a pink whirlwind of mist and bugs began to spiral.
[19:24] Montwyte Blackrain: the final part of the spell into effect. Barely, it was done and the winds disappeared with a sudden snap as the summoned spirit was draw into it's vessel to wait until needed.
[19:25] Montwyte Blackrain stared at the gem and caught his breath, returning to some decent cool and finally beginning to collect his scattered possessions. "That was not as easy as I'd have hoped, luck it didn't throw me ground ways," He told the gem with a smirk. Noting the date, it would be three months before the spirit could break loose, he'd make sure to mark the calender.
Level 3-11 Mage
Summary: Calls into service an otherworldly spirit from the border of the planes of air and chaos. The spirit lives bound within an enchanted item for one season, and is at the command of it's summoner.
Element: Aether & Air
Requirements: Power symbol, expend magik energy, magic seal, chant, ingredients, vessel (item), "alchemical gas" made at least 50' above ground level.
Effect: Summons a spirit which manifests as a semi sentient force capable of affecting the air of a scene and create gusts and sustained winds capable of tossing even a loaded hay wagon about 20 yards. This entity hides in the open when manifested due to the fact that it is made of air. It has a limited range of 20 paces away from the summoner. Telekinetic force and effect is it's specialization, it has some ability to block magik, and is capable of attacking with smashing and cutting force with the effect of a supernatural weapon. The majority of the spirit itself resides within a vessel worn by the controller, should this item be destroyed the spirit will leave, and perhaps exact some revenge on it's summoner depending on how it has been treated. The spell causes a mild symbiotic relation between the adept and the "air spirit" if it is called upon to be active it will draw from the caster later to pay for it (extra sleep, hunger, thirst, compulsion to read material of the spirit's interest, etc.) While it is enhanced by heights, it is equally vulnerable to earthy depths and less inclined to obey if commanded to become active underground.
Duration: Must be renewed once a season, or disenchanted if the vessel item is destroyed.
Material: Magik seals, Vessel (item of clothing or jewelry of considerable value), bottled storm air, diamond dust, live dragonflys , "gas" made with the following 1> breath of a dying person 2> fermentation of owl liver 3> water made from snowflakes that never touched ground 4> 5> robin egg shell 6> mage breath 7> smoke from 5 types of incense
Chant: "(power chant), I (power name) reach out with my will and ride imagination into the storm of Limbo. Out on the edge of mind, space, and time we call upon those forces of living potential and ideas that are empowered with awareness, yet fettered with limits when named. From Air, then from chaos, into this prepared vessel we draw a shadow of a forming spirit, a sliver of the dreams and nightmares of the ancient sleepers. May it be marked with the name (pick a name) and bound for the term of one season. (power chant), (power word)
Example Chat Log:
Example Chat Log: Rp'ing of
Summon Air Elemental, "Winds of Limbo"
5/8/2013 @ Crawley Manor, Library Tower
[18:45] Montwyte Blackrain gathered his spellbook with the freshly dried rote for summoning an air elemental and tucked it into a satchel. The spell was the result of a few weeks research and it's design required it be cast high above ground level.
[18:47] Montwyte Blackrain placed carefully the last stage alchemy equipment into another bag, the final gas ingredient was also to be made in some high up location. After grabbing a bite from the meal tray brought up, he shouldered both bags and set out for the manor library tower. Wine glass in hand he sipped thoughtfully as he jandered out the apartment and down the hall.
[18:52] Montwyte Blackrain slipped quietly into the library and closed the door with a casual hand flick backwards, the wine glass was set on the desk while he adjusted his load and began to climb the ladders to the tower top.
[18:53] Montwyte Blackrain pushed the greasy wooden hatch open with a shove and squinted at the sunlight poured into the shaft. He climbed onto the stone tiled vista and caught a view before unpacking his gear.
[18:56] Montwyte Blackrain set up a make shift alchemy apparatus designed to mix five flasks of gaseous content into one. The bottles were attached and a meditative prayer was given as the seals twisted in to be punctured, releasing the contents to form the final mix for the summoning. While it equalized, Mont took out the spellbook and set it open to the seals needed and began to chalk the arcane designs upon the tower pavers.
[19:00] Montwyte Blackrain was glad plain chalk would work for the patterns, though there we many to draw and some time was going to be involved. The contrary was the difficulty in drawing together the other ingredients, a few which had to be bought in London. Breath of the dying was costly if bought from other magik workers, and he'd spent two days netting the jar of dragon flies. The ingredient to make most wince though, was the dust from about 70 or so smashed diamonds.
[19:03] Montwyte Blackrain looked up as a bird called out flying over, he thought it a good omen and worked on the design until it was ready, a web of circles and other geometries connected with the names of the ancients sleepers.
[19:06] Montwyte Blackrain placing his power symbol medallion and the onyx broach spirit vessel in the target circle, he stretched and went to get the potion gas from his project set up by the satchels. The final mix was a pinkish mist to thick to see through.
[19:07] Montwyte Blackrain carefully stoppered and unclamped the volatile flask and cradled it in the crease of the spellbook he carried open.
[19:15] Montwyte Blackrain took up position in the triangle for the summoner and began to chant first the names written out. Over and over his voice rising in volume such that it might even be heard near ground level. Reaching into his soul he poured out the energy he'd built over a week and continued the litany. The winds began to stir lightly at first, rising with force enough to hold a flag in full display. White locks of hair tossed about his face as he moved on to the final summoning call. "Mare vim hyu Vith Tir, I Voidstar... reach out with my will and ride imagination into the storm of Limbo. Out on the edge of mind, space, and time we call upon those forces of living potential and ideas that are empowered with awareness, yet fettered with limits when named. From Air, then from chaos, into this prepared vessel we draw a shadow of a forming spirit, a sliver of the dreams and nightmares of the ancient sleepers. May it be marked with the name Xeir Rish, and bound for the term of one season. Mare vim hyu vith tir, bynd...." The
[19:15] Montwyte Blackrain: flask was grapped and raised over head into the gusting winds, the book snapped shut with the other hand and the flask was hurled to the center seal. Aimed at a large waiting jar of dragonflies, it shattered both and a pink whirlwind of mist and bugs began to spiral.
[19:24] Montwyte Blackrain: the final part of the spell into effect. Barely, it was done and the winds disappeared with a sudden snap as the summoned spirit was draw into it's vessel to wait until needed.
[19:25] Montwyte Blackrain stared at the gem and caught his breath, returning to some decent cool and finally beginning to collect his scattered possessions. "That was not as easy as I'd have hoped, luck it didn't throw me ground ways," He told the gem with a smirk. Noting the date, it would be three months before the spirit could break loose, he'd make sure to mark the calender.
Montwyte L3-10 Cut the Arcane Link
Disassociation - "Cut the Arcane Link" Spell- ( Disenchant)
Level 3-10 Mage
Summary: This spell disconnects the magik bonds that link the subject of the spell to any other item or creature/entity.
Element: Aether
Requirements: Power symbol, expend magik energy, magic seal, chant, ingredients
Effect: This spells destroys the arcane links between the subject and all other things, cleaning it of supernatural connections and closing any links between the two. By means of this spell, a person could be freed from the influence of a curse requiring their hair, or things like a voodoo doll. Used in reverse, it could be cast on say a unit of blood and now that blood could not be used as a magik connection to it's donor. More offensive uses of this ritual would be to drive a spirit out of a host or vessel, or to break the link between a magic practitioner and their stolen wand or pendant. As a utility spell, it can be applied to possessions and used magik items simply to scrub them clean and prepare them for trade or reconditioning.
Duration: Permanent
Material: Magik seal (white chalk & salt), 10 candles (white & black), distilled water, yew ash, dust from a sacred space with a link to chaotic magik and planes, spider web (burnt)
Chant: "(power chant), (power word), Let the items within this ritual space from hence forth stand alone, no longer shall there be a deep bond between them and that which spawned them or owned them, (power chant)," repeated
Example Chat Log:
Rp Example - Cut the Arcane Link
7/13/2013 @ Decadent Secret Area
[14:26] Ellori (dollihead) turned, still looking pleased at the box in her hands "i hope you enjoy those books, both." she said cheerfully, looking back towards the alchemy table "im half tempted to take you up on the offer of....the cleansing" she said thoughtfully
[14:28] Montwyte Blackrain nodded thinking Ellori might want to tap a few units of blood for later and hearing what confirmed it. "Pick out some nice containers and I'll set up, the spell will remove any link to you, so it's safe to trade."
[14:29] Second Life: Items successfully shared.
[14:29] Niobe Flux [Angeline] began the task of tiding up the tables and checking the various wares making sure nothing had found it's way into someone's pocket. " I'm looking forward to the texts. My most favored drug of choice. "
[14:31] Ellori (dollihead) nodded a little, unbuttoning her shirt cuff and rolling it to the elbow. "wonderful. I did wonder if such a thing were possible.. just lately i seem to be...not as skilled." she frowned, something she'd not expected about her transformation. She turned to the table, picking up a dark glass bottle or two. "if i find anything else that might interest you , madame, i'll let you know"
[14:31] Montwyte Blackrain picked up the needed items from two tables and gestured to the artsy flasks. With a dexterous crouch and a 360' spin, his coat tail flared out and an out stretched arm drew a white chalk circle that looked perfect, a trick taught to combat casters. Pleased with it's balance he took a minute to second the line with salt and set up candles around it.
[14:37] Montwyte Blackrain a silver dish was placed within and filled with distilled water from a decanter. Candles were lit and web collected from his shoulder and sleeve was burnt over each. Fill as many as you want, and place them in that dish, sealed so they don't spill." A pinch of yew ash was tossed into water and a pinch of dust from this site.
[14:37] Montwyte Blackrain: "Fill...
[14:39] Ellori (dollihead) nodded cheerfully, picking up two of the bottles, each looking as if it could hold a pint or so. She considered trying to use her alchemy knife, but decided against it, instead lifting her wrist to her mouth for her teeth to pierce her skin. she pressed the mouth of the bottle to the wound as it filled. "i can imagine this would be quite a popular procedure."
[14:42] Montwyte Blackrain nods happily, "Oh, a copy of this rote would be blisteringly high yes, it's a magus level rote...tenth tier, on par with demonic summoning and such.. It creates value." He was fishing his meteorite medallion from his shirt and recalling the chant with moving lips but no sound.
[14:44] Ellori (dollihead) chuckled and nodded softly, setting one bottle aside. She nipped at her wrist again to open the closing wound, pressing the next bottle to it "i can imagine it would." she said with a smile "have you had many others try it?" [14:45] Niobe Flux [Angeline] stood aside, quietly trying to arrange items on display as Mont and Ellori began the spell preparations. ( afk for a bit))
[14:47] Montwyte Blackrain shakes his head and stands, "Just yourself so far, the service was pitched for the first time today. The medallion was tossed into the dish with a splash and clink.
[14:47] Montwyte Blackrain OOC: today.
[14:48] Ellori (dollihead) made a thoughtful noise in her throat and put the bottles down carefully, standing up straight and stepping gingerly to avoid disturbing anything. She gave him a curious smile " you dont seem awfully surprised at my... condition"
[14:52] Montwyte Blackrain looked over then back to the ritual center, "I was a bit, I just made no mention of it. Your condition looks ok from here." Inhaling deeply and raising arms, "mare vim hyu vith tir, bynd, , Let the items within this ritual space from hence forth stand alone, no longer shall there be a deep bond between them and that which spawned them or owned them," Candles flared and melted into burning piles, the water in the silver censur boiled so fierce it was gone in a minute, leaving the flasks and a light steam. "Bynd," Mont sealed the effect with little strain since the location was giving a little boost. "They are ready."
Level 3-10 Mage
Summary: This spell disconnects the magik bonds that link the subject of the spell to any other item or creature/entity.
Element: Aether
Requirements: Power symbol, expend magik energy, magic seal, chant, ingredients
Effect: This spells destroys the arcane links between the subject and all other things, cleaning it of supernatural connections and closing any links between the two. By means of this spell, a person could be freed from the influence of a curse requiring their hair, or things like a voodoo doll. Used in reverse, it could be cast on say a unit of blood and now that blood could not be used as a magik connection to it's donor. More offensive uses of this ritual would be to drive a spirit out of a host or vessel, or to break the link between a magic practitioner and their stolen wand or pendant. As a utility spell, it can be applied to possessions and used magik items simply to scrub them clean and prepare them for trade or reconditioning.
Duration: Permanent
Material: Magik seal (white chalk & salt), 10 candles (white & black), distilled water, yew ash, dust from a sacred space with a link to chaotic magik and planes, spider web (burnt)
Chant: "(power chant), (power word), Let the items within this ritual space from hence forth stand alone, no longer shall there be a deep bond between them and that which spawned them or owned them, (power chant)," repeated
Example Chat Log:
Rp Example - Cut the Arcane Link
7/13/2013 @ Decadent Secret Area
[14:26] Ellori (dollihead) turned, still looking pleased at the box in her hands "i hope you enjoy those books, both." she said cheerfully, looking back towards the alchemy table "im half tempted to take you up on the offer of....the cleansing" she said thoughtfully
[14:28] Montwyte Blackrain nodded thinking Ellori might want to tap a few units of blood for later and hearing what confirmed it. "Pick out some nice containers and I'll set up, the spell will remove any link to you, so it's safe to trade."
[14:29] Second Life: Items successfully shared.
[14:29] Niobe Flux [Angeline] began the task of tiding up the tables and checking the various wares making sure nothing had found it's way into someone's pocket. " I'm looking forward to the texts. My most favored drug of choice. "
[14:31] Ellori (dollihead) nodded a little, unbuttoning her shirt cuff and rolling it to the elbow. "wonderful. I did wonder if such a thing were possible.. just lately i seem to be...not as skilled." she frowned, something she'd not expected about her transformation. She turned to the table, picking up a dark glass bottle or two. "if i find anything else that might interest you , madame, i'll let you know"
[14:31] Montwyte Blackrain picked up the needed items from two tables and gestured to the artsy flasks. With a dexterous crouch and a 360' spin, his coat tail flared out and an out stretched arm drew a white chalk circle that looked perfect, a trick taught to combat casters. Pleased with it's balance he took a minute to second the line with salt and set up candles around it.
[14:37] Montwyte Blackrain a silver dish was placed within and filled with distilled water from a decanter. Candles were lit and web collected from his shoulder and sleeve was burnt over each. Fill as many as you want, and place them in that dish, sealed so they don't spill." A pinch of yew ash was tossed into water and a pinch of dust from this site.
[14:37] Montwyte Blackrain: "Fill...
[14:39] Ellori (dollihead) nodded cheerfully, picking up two of the bottles, each looking as if it could hold a pint or so. She considered trying to use her alchemy knife, but decided against it, instead lifting her wrist to her mouth for her teeth to pierce her skin. she pressed the mouth of the bottle to the wound as it filled. "i can imagine this would be quite a popular procedure."
[14:42] Montwyte Blackrain nods happily, "Oh, a copy of this rote would be blisteringly high yes, it's a magus level rote...tenth tier, on par with demonic summoning and such.. It creates value." He was fishing his meteorite medallion from his shirt and recalling the chant with moving lips but no sound.
[14:44] Ellori (dollihead) chuckled and nodded softly, setting one bottle aside. She nipped at her wrist again to open the closing wound, pressing the next bottle to it "i can imagine it would." she said with a smile "have you had many others try it?" [14:45] Niobe Flux [Angeline] stood aside, quietly trying to arrange items on display as Mont and Ellori began the spell preparations. ( afk for a bit))
[14:47] Montwyte Blackrain shakes his head and stands, "Just yourself so far, the service was pitched for the first time today. The medallion was tossed into the dish with a splash and clink.
[14:47] Montwyte Blackrain OOC: today.
[14:48] Ellori (dollihead) made a thoughtful noise in her throat and put the bottles down carefully, standing up straight and stepping gingerly to avoid disturbing anything. She gave him a curious smile " you dont seem awfully surprised at my... condition"
[14:52] Montwyte Blackrain looked over then back to the ritual center, "I was a bit, I just made no mention of it. Your condition looks ok from here." Inhaling deeply and raising arms, "mare vim hyu vith tir, bynd, , Let the items within this ritual space from hence forth stand alone, no longer shall there be a deep bond between them and that which spawned them or owned them," Candles flared and melted into burning piles, the water in the silver censur boiled so fierce it was gone in a minute, leaving the flasks and a light steam. "Bynd," Mont sealed the effect with little strain since the location was giving a little boost. "They are ready."
Montwyte L3-9 Vitae of Arcane Toxicity
Poisonous Blood - "Vitae of Arcane Toxicity" Spell- ( Alchemy, Enchantment)
Level 3-9 Mage
Summary: When consumed, this alchemical enhances the blood of the subject by turning it into a potent and deadly poison to supernaturals. The subject's scent is now laced with an aroma that warns potential blood drinkers that to consume the blood of the subject is a likely fatal and surely unpleasant experience.
Element: Fire, with a Water prereq.
Requirements: Power symbol, expend magik energy, magic seal, chant, ingredients
Effect: Explained in the summary above.
Duration: 1 month
Material: Magik seal (burnt, ashes added), Water from the Wyvern River (base), to which is added a brew of: 1> wolvesbane 2> garlic 3> vampire dust , wereform ectoplasm 4> meteorite rust 5> 100+ year old wine or liquor 6> clover 7> dust from a unholy relic
Chant: "(power chant), I (power name) Out on the edge of mind, space, and time we draw down the deadly complexity of chaos magik. From out of the abyss and into this alchemical is called those webs and qualities that manifest in world natural and not, to imbue things living with the trait of being potent venom. May the subject be marked with the scent of chaos, and toxic to beings of magik for the term of one month. (power chant), (power word)
Example Chat Log:
Example RP Log: Vitae of Arcane Toxicity
5/12/2013 @ Crawley Manor, room #11
[15:44] Montwyte Blackrain examined the alchemy set after it was set up to make sure everything was connected properly. Spreading the ingredients before him as he'd done for many projects before, the jars we opened with care and the notes placed within view for the creation of his first master level potion.
[15:44] Mr. Bram Stoker (jax.mcmasters) is offline.
[15:46] Montwyte Blackrain sniffed deeply over the row of containers. Thoughts of animals, booze, and italian dinners swam to mind as he passed the line of odd items: w
[15:48] MarÃa Teresa de Moncada (lauraspinolaygrimaldi): Miau:3
[15:50] Montwyte Blackrain added the wolvesbane and garlic first to the river water, and set the large flask to begin a boil. Meteorite rust made with rain water was clouded by vampire fang dust and the ichor collected from a dying wererat. Ashes from an arcane scroll freshly drawn and burnt went into the 158 year old wine he'd found and at last the dust collect from the idols in the decadent secret enclave.
[15:52] Montwyte Blackrain the various flasks were heated to the proper levels then combined into one through a set of flows designed to add a drop from each mix one after another.
[15:53] Montwyte Blackrain lowered his power medallion into the receiving flask and began to chant. "Mare vim hyu vith tir, I Voidstar Out on the edge of mind, space, and time we draw down the deadly complexity of chaos magik. From out of the abyss and into this alchemical is called those webs and qualities that manifest in world natural and not, to imbue things living with the trait of being potent venom. May the subject be marked with the scent of chaos, and toxic to beings of magik for the term of one month. Mare vim hyu vith tir.....bynd."
[15:57] Montwyte Blackrain stirred the mix with the chain of the medallion and repeated the chant many times over. The mix darkened as a sick feeling crept into his mind, resisiting the urge to sleep off the unnatural headache he finished the work by evaporating off the liquid. The final product was a sheen of tiny dark crystals on a metal sheet
[15:59] Montwyte Blackrain scraped off the growths and ground them to powder in a pestle with a squint. He'd be glad when it was finished and nodded with contentment as the final product was tapped into a glass vial, except one dose he dropped into a shotglass. Rum was added and he hit the shot while closing his lab book, "cheers," he offered the alchemy kit.
Level 3-9 Mage
Summary: When consumed, this alchemical enhances the blood of the subject by turning it into a potent and deadly poison to supernaturals. The subject's scent is now laced with an aroma that warns potential blood drinkers that to consume the blood of the subject is a likely fatal and surely unpleasant experience.
Element: Fire, with a Water prereq.
Requirements: Power symbol, expend magik energy, magic seal, chant, ingredients
Effect: Explained in the summary above.
Duration: 1 month
Material: Magik seal (burnt, ashes added), Water from the Wyvern River (base), to which is added a brew of: 1> wolvesbane 2> garlic 3> vampire dust , wereform ectoplasm 4> meteorite rust 5> 100+ year old wine or liquor 6> clover 7> dust from a unholy relic
Chant: "(power chant), I (power name) Out on the edge of mind, space, and time we draw down the deadly complexity of chaos magik. From out of the abyss and into this alchemical is called those webs and qualities that manifest in world natural and not, to imbue things living with the trait of being potent venom. May the subject be marked with the scent of chaos, and toxic to beings of magik for the term of one month. (power chant), (power word)
Example Chat Log:
Example RP Log: Vitae of Arcane Toxicity
5/12/2013 @ Crawley Manor, room #11
[15:44] Montwyte Blackrain examined the alchemy set after it was set up to make sure everything was connected properly. Spreading the ingredients before him as he'd done for many projects before, the jars we opened with care and the notes placed within view for the creation of his first master level potion.
[15:44] Mr. Bram Stoker (jax.mcmasters) is offline.
[15:46] Montwyte Blackrain sniffed deeply over the row of containers. Thoughts of animals, booze, and italian dinners swam to mind as he passed the line of odd items: w
[15:48] MarÃa Teresa de Moncada (lauraspinolaygrimaldi): Miau:3
[15:50] Montwyte Blackrain added the wolvesbane and garlic first to the river water, and set the large flask to begin a boil. Meteorite rust made with rain water was clouded by vampire fang dust and the ichor collected from a dying wererat. Ashes from an arcane scroll freshly drawn and burnt went into the 158 year old wine he'd found and at last the dust collect from the idols in the decadent secret enclave.
[15:52] Montwyte Blackrain the various flasks were heated to the proper levels then combined into one through a set of flows designed to add a drop from each mix one after another.
[15:53] Montwyte Blackrain lowered his power medallion into the receiving flask and began to chant. "Mare vim hyu vith tir, I Voidstar Out on the edge of mind, space, and time we draw down the deadly complexity of chaos magik. From out of the abyss and into this alchemical is called those webs and qualities that manifest in world natural and not, to imbue things living with the trait of being potent venom. May the subject be marked with the scent of chaos, and toxic to beings of magik for the term of one month. Mare vim hyu vith tir.....bynd."
[15:57] Montwyte Blackrain stirred the mix with the chain of the medallion and repeated the chant many times over. The mix darkened as a sick feeling crept into his mind, resisiting the urge to sleep off the unnatural headache he finished the work by evaporating off the liquid. The final product was a sheen of tiny dark crystals on a metal sheet
[15:59] Montwyte Blackrain scraped off the growths and ground them to powder in a pestle with a squint. He'd be glad when it was finished and nodded with contentment as the final product was tapped into a glass vial, except one dose he dropped into a shotglass. Rum was added and he hit the shot while closing his lab book, "cheers," he offered the alchemy kit.
Montwyte L2-8 Hour of the Wandering Soul
"Astral Projection" - "Hour of the Wandering Soul" Spell- (Divination)
Level 2-8 Adept
Summary: Caster disconnects their awareness from their body and may travel, viewing the spirit world or far outer planes. Usable only on caster.
Element: Air
Requirements: 15 minute warm up meditation, expend magik energy, magic seals (imagined by caster), taken drugs of some kind for half of the last 30 days, have been wounded by magik within 100 days, know 4 other air spells, chant (optional)
Effect: The adept enters a trance. leaving their physical body vulnerable while their awareness steps out into the spirit world. While there they may tailor their appearance based on practice. Magik items in possession on their resting body will be available to them while in spirit form. This spell does not allow the traveler to view actions in the mortal world unless those actions or entities are active or aware on both planes at once. Wounds received in this weird astral or ethereal realm will translate in some manner to the physical body. There is no silver cord to break, thus the adept may not be trapped in spirit space and may disconnect willingly at any time and from any distance. The down side being that this version of the spell only sustains for one hour from the time the caster projects out. While in this form the caster is vulnerable to some spirit affecting spells, to be rp'ed and discussed if the issue arises.
Duration: 1 hour
Material: none- psychic
Chant: (power chant) repeated in mind
Example Chat Log:
RP Examples: "Astral Projection" - "Hour of the Wandering Soul"
3/20/2013 @ Decadent Secret Temple
[17:16] Montwyte Blackrain removed his coat and laid down on the rug comfortably. Underneath and spreading beyond on the stone floor he'd drawn a huge arcane seal some fifteen paces across. The interior of the larger seal contained another twenty one seals of small dimension. All were connected through a series of lines and arcs made from the names of the sleeping ancients he'd discovered in his adept studies. Breathing with a steady reducing pace his heart slowed and his mind sharpened. He'd attempted astral projection before but with no results. What had changed this time was that he'd been on drugs for at least half of the past month. Mont's awareness was further loosened by having been wounded a few times from magik in the past season.
[17:22] Mont had spent some extra time in the study of divination spells and had finally a sequence of glyphs to concentrate upon for which the auguries had been favorable. More time passed and he continued to repeat the thoughts that might help shake his soul free of his earthly form and step onto the spirit planes. "Mare...vim...hyuvith...tir," was chanted over and over quietly as the symbols began to flash through his thoughts with increasing speed. Montwyte, had expected a pop or a bang, something dramatic but instead things had fuzzed out, everything including the feel of his own skin. Blackrain repeated the chant and the thoughts even more and the distortion increased until he was almost lost. the only things left discernible were his own mental creations as he sank or climbed, there was no orientation to speak of in this state of being.. He could not tell things from thoughts or feelings, and even eventually forgot himself for a blink that might have lasted long enough for eternity to come around full circle. When he returned to a sense of identity he knew who he was first, and that he'd endeavored to engage in what he'd theoretically labeled as astral projection, but where he was and what to call it were far from his expectations based on written accounts. .
The ritual had gone on for a quarter of an hour and he also realized he'd stopped the chanting and concentration on glyphs. Arriving in a vast darkness, things began to clear up but with a depth and context that was utterly alien. He'd have thought himself somewhere completely off planet but was able to recognize weak glowing facsimiles of the enchanted items and potions in the bag he'd brought down with him. A few feet at a time the area filled in but completely unlike the dimensions of the corresponding room. The infernal statue nearby loomed with a hot burning sensation raining down on the area and he could see small creatures swimming in the nearby aethers. The astral ecology seemed for the moment unaware of him. There was a glow far up and away through the hazy paradoxical space,. That he presumed was the village of Goatswood itself. Without effort the curiosity sent him diving towards it up through the dense lattice of stone and dirt which now felt like a pleasant breeze.
[17:51] Montwyte Blackrain had left his familiar behind in it's vessel and thought it wise to get a view of it. As soon as he'd arrived in the odd and barely recognizable spirit world version of town his desire for the familiar shade's assistance yoyo'ed him back again towards the ritual chamber. He'd have to think small thoughts he noticed, and carefully. Luckily the shadow's holding gem was easy to find with it's dark light halo standing out on this side. Mont called to the sleeping shadow and it joined him, on this side it was a changing round darkness that radiated a snowflake-like pattern in constant mutation. The adept bid it to engage in the conceal mind spell and with obedience the spirit wrapped around his form as it had been trained. A membrane of another awareness now coated his astral form, the shade did what it does best and pushed it's natural concealment adaptations in this odd world which was it's home. Both caster and familiar almost phased completely out, now a spot of seeming nothingness, a paradox to be avoided by other wandering entities.
[17:54] Montwyte Blackrain drifted around without an agenda on this new landscape. Every perplexing view was exciting, trivial aspects of what might be the weather of the spirit realm even fascinated him for a while. There was no panic at the thought of getting lost just yet, still he stayed within perception range of the red light given off by the idol. The town looked so strange and not correct, he'd venture that far later and of course beyond it, but not now..
Under the cover of spiritual camouflage he ventured close to examine to moving shapes that seemed endowed with a presence of life. Aware fogs and creeping spheres and shapes darted about, sometimes larger patterns would chase and adsorb them. In another place he watched something akin to an anchored jellyfish glass of lights and balls blinking with a rhythm that attracted small dark ribbons that dissolved when they fluttered underneath. The entire place seemed a playground until something he'd mistaken for a dormant feature took to motion. What had seemed inert background had boiled suddenly on one side into a drift of horrific limbs and faces of every sort and size twisting together and all seeming to bristle in his general direction. The entire long screen of horrors began to flow like a large current with no clear edge. Though concealed to most lesser beings, the magician and spirit still stirred the resting conglomeration. Tendrils of every material and a few elements shot past him in exploratory grabs missing by chance. The huge current banked back and the conduit of abyssal monstrosity spit out a few free roaming forms of every shape to sweep the space it was enclosing. "Crawling chaos!" His shadow spirit conveyed to him and the two concentrated with terror at disconnecting from the current state.
Both were jerked away with a sickening rush and scattered in being for a second as the returned to the resting mortal body on the rug. Behind them the chaotic avatar continued to search for it's lost meal before seeking other thoughts. The thing had been drawn close by the increased activity of the other magikally active residents, and in no hurry to leave.
[18:15] Montwyte Blackrain sat up and check himself, hands..face, legs..."That was close," he whispered. The shade was floating close by and he turned to it, "I need to tell Angeline...I might also better say something to the Amberton and Crowell." Returning to the vessel gem the spirit only replied with a mental shrug. Just being exposed to the powerful entity's radiations, left the adept stranger than he had been before the journey.
Level 2-8 Adept
Summary: Caster disconnects their awareness from their body and may travel, viewing the spirit world or far outer planes. Usable only on caster.
Element: Air
Requirements: 15 minute warm up meditation, expend magik energy, magic seals (imagined by caster), taken drugs of some kind for half of the last 30 days, have been wounded by magik within 100 days, know 4 other air spells, chant (optional)
Effect: The adept enters a trance. leaving their physical body vulnerable while their awareness steps out into the spirit world. While there they may tailor their appearance based on practice. Magik items in possession on their resting body will be available to them while in spirit form. This spell does not allow the traveler to view actions in the mortal world unless those actions or entities are active or aware on both planes at once. Wounds received in this weird astral or ethereal realm will translate in some manner to the physical body. There is no silver cord to break, thus the adept may not be trapped in spirit space and may disconnect willingly at any time and from any distance. The down side being that this version of the spell only sustains for one hour from the time the caster projects out. While in this form the caster is vulnerable to some spirit affecting spells, to be rp'ed and discussed if the issue arises.
Duration: 1 hour
Material: none- psychic
Chant: (power chant) repeated in mind
Example Chat Log:
RP Examples: "Astral Projection" - "Hour of the Wandering Soul"
3/20/2013 @ Decadent Secret Temple
[17:16] Montwyte Blackrain removed his coat and laid down on the rug comfortably. Underneath and spreading beyond on the stone floor he'd drawn a huge arcane seal some fifteen paces across. The interior of the larger seal contained another twenty one seals of small dimension. All were connected through a series of lines and arcs made from the names of the sleeping ancients he'd discovered in his adept studies. Breathing with a steady reducing pace his heart slowed and his mind sharpened. He'd attempted astral projection before but with no results. What had changed this time was that he'd been on drugs for at least half of the past month. Mont's awareness was further loosened by having been wounded a few times from magik in the past season.
[17:22] Mont had spent some extra time in the study of divination spells and had finally a sequence of glyphs to concentrate upon for which the auguries had been favorable. More time passed and he continued to repeat the thoughts that might help shake his soul free of his earthly form and step onto the spirit planes. "Mare...vim...hyuvith...tir," was chanted over and over quietly as the symbols began to flash through his thoughts with increasing speed. Montwyte, had expected a pop or a bang, something dramatic but instead things had fuzzed out, everything including the feel of his own skin. Blackrain repeated the chant and the thoughts even more and the distortion increased until he was almost lost. the only things left discernible were his own mental creations as he sank or climbed, there was no orientation to speak of in this state of being.. He could not tell things from thoughts or feelings, and even eventually forgot himself for a blink that might have lasted long enough for eternity to come around full circle. When he returned to a sense of identity he knew who he was first, and that he'd endeavored to engage in what he'd theoretically labeled as astral projection, but where he was and what to call it were far from his expectations based on written accounts. .
The ritual had gone on for a quarter of an hour and he also realized he'd stopped the chanting and concentration on glyphs. Arriving in a vast darkness, things began to clear up but with a depth and context that was utterly alien. He'd have thought himself somewhere completely off planet but was able to recognize weak glowing facsimiles of the enchanted items and potions in the bag he'd brought down with him. A few feet at a time the area filled in but completely unlike the dimensions of the corresponding room. The infernal statue nearby loomed with a hot burning sensation raining down on the area and he could see small creatures swimming in the nearby aethers. The astral ecology seemed for the moment unaware of him. There was a glow far up and away through the hazy paradoxical space,. That he presumed was the village of Goatswood itself. Without effort the curiosity sent him diving towards it up through the dense lattice of stone and dirt which now felt like a pleasant breeze.
[17:51] Montwyte Blackrain had left his familiar behind in it's vessel and thought it wise to get a view of it. As soon as he'd arrived in the odd and barely recognizable spirit world version of town his desire for the familiar shade's assistance yoyo'ed him back again towards the ritual chamber. He'd have to think small thoughts he noticed, and carefully. Luckily the shadow's holding gem was easy to find with it's dark light halo standing out on this side. Mont called to the sleeping shadow and it joined him, on this side it was a changing round darkness that radiated a snowflake-like pattern in constant mutation. The adept bid it to engage in the conceal mind spell and with obedience the spirit wrapped around his form as it had been trained. A membrane of another awareness now coated his astral form, the shade did what it does best and pushed it's natural concealment adaptations in this odd world which was it's home. Both caster and familiar almost phased completely out, now a spot of seeming nothingness, a paradox to be avoided by other wandering entities.
[17:54] Montwyte Blackrain drifted around without an agenda on this new landscape. Every perplexing view was exciting, trivial aspects of what might be the weather of the spirit realm even fascinated him for a while. There was no panic at the thought of getting lost just yet, still he stayed within perception range of the red light given off by the idol. The town looked so strange and not correct, he'd venture that far later and of course beyond it, but not now..
Under the cover of spiritual camouflage he ventured close to examine to moving shapes that seemed endowed with a presence of life. Aware fogs and creeping spheres and shapes darted about, sometimes larger patterns would chase and adsorb them. In another place he watched something akin to an anchored jellyfish glass of lights and balls blinking with a rhythm that attracted small dark ribbons that dissolved when they fluttered underneath. The entire place seemed a playground until something he'd mistaken for a dormant feature took to motion. What had seemed inert background had boiled suddenly on one side into a drift of horrific limbs and faces of every sort and size twisting together and all seeming to bristle in his general direction. The entire long screen of horrors began to flow like a large current with no clear edge. Though concealed to most lesser beings, the magician and spirit still stirred the resting conglomeration. Tendrils of every material and a few elements shot past him in exploratory grabs missing by chance. The huge current banked back and the conduit of abyssal monstrosity spit out a few free roaming forms of every shape to sweep the space it was enclosing. "Crawling chaos!" His shadow spirit conveyed to him and the two concentrated with terror at disconnecting from the current state.
Both were jerked away with a sickening rush and scattered in being for a second as the returned to the resting mortal body on the rug. Behind them the chaotic avatar continued to search for it's lost meal before seeking other thoughts. The thing had been drawn close by the increased activity of the other magikally active residents, and in no hurry to leave.
[18:15] Montwyte Blackrain sat up and check himself, hands..face, legs..."That was close," he whispered. The shade was floating close by and he turned to it, "I need to tell Angeline...I might also better say something to the Amberton and Crowell." Returning to the vessel gem the spirit only replied with a mental shrug. Just being exposed to the powerful entity's radiations, left the adept stranger than he had been before the journey.
Montwyte L2-8 Powder of Beast Clarity
"Awaken Animal" - "Powder of Beast Clarity" Spell- ( Alchemy, Divination)
Level 2-8 Adept
Summary: When consumed by an animal, this potion powder acts as a mind enhancing drug that raises the animal's intelligence and problem solving ability to the level of a human, for an hour. Works on reptiles or above.
Element: Air
Requirements: Power symbol, expend magik energy, magik seal(burnt), chant, ingredients
Effect: This magic drug works only on animals, no effect on humans short of a stomach ache. The animal consuming the dose quickly becomes more aware of it's surroundings and situation. It's intelligence escalates to being average for a human for one hour. They may understand spoken languages if they have been around them previously or often. Written understanding would require a better explanation, but they will recognizes drawings and pictures. The down side of this drug is that it works a little less every time it is used, until the animal develops a resistance and is unaffected (say after 5 to 20 doses )
Duration: 1 hour
Material: alchemy kit, water from an ice block, dried corpse brains, amanita muscaria mushrooms, adept blood, owl pellets (with mice bones), opal dust, air bottled in a sea storm, human sweat, cat tail roots
Chant: "(power chant), Ancient sleeps imbue this working to evoke the chaos of evolution in the mind of a beast. Flood it's awareness with storms of possibilities and ideas that spark intellect or madness. Spirits of air bind to it's thoughts the lost ideas and insights of the dead. (power word)"
Example Chat Log:
RP : Awaken Animal- potion making
3/14/2013 @ Town House #1
[15:41] Montwyte Blackrain hurried back to the lab with an ice block from the train's produce car. Collecting the melt water from it he set up the rest of the alchemy kit to combine a work of arcane curiosity stumbled upon during his research. He began the process of trying to create a potion powder that might empower lower animals with a streak of intelligence. Unknown to him the magik involved would not be permanent. Most magik wasn't, in this case the animals would develop an immunity to the magik drug over time.
[15:45] Montwyte Blackrain: Into the various boilers and cookers went the different ingredients. The mushroom's bought from Miss Amber bounced away in hot water while he crushed an opal in the pestle down to a fine dust. Carefully he bled into a flask containing dried corpse brains grated down to fine shreds. Late in the process he added the owl pellet after checking it for tiny mouse bones and the whole apparatus of the lab set up was sealed air tight when the entire mix was combined at the edge of the last stage
[15:55] Montwyte Blackrain: Finally the last critical ingredient was added by means of piercing the jar cover with a wax plugged hollow glass rod, when the jar was heated the wax melted and the air collected in a sea storm flowed into the process. Taking hold of his power medallion he gave the offering chant. "Mare vimhyu Vithtir, Ancient sleeps imbue this working to evoke the chaos of evolution in the mind of a beast. Flood it's awareness with storms of possibilities and ideas that spark intellect or madness. Spirits of air bind to it's thoughts the lost ideas and insights of the dead.....bynd!" Afterward, he burned the scroll with the dangerous names of dark beings and added the ashes to the boiled down remains of the final container. The liquid cooked off and he was left with a brown crystal patch inside the flask which he scratched into a powder by inserting a wire brush into the flask and working the sides until the solid was loose like milled flour. The dust was tapped out into a small jade snuff bottle and sealed.
[15:57] Montwyte Blackrain help up the carved container and pondered, "Now to test it, I wonder if anyone is in the stable?"
Level 2-8 Adept
Summary: When consumed by an animal, this potion powder acts as a mind enhancing drug that raises the animal's intelligence and problem solving ability to the level of a human, for an hour. Works on reptiles or above.
Element: Air
Requirements: Power symbol, expend magik energy, magik seal(burnt), chant, ingredients
Effect: This magic drug works only on animals, no effect on humans short of a stomach ache. The animal consuming the dose quickly becomes more aware of it's surroundings and situation. It's intelligence escalates to being average for a human for one hour. They may understand spoken languages if they have been around them previously or often. Written understanding would require a better explanation, but they will recognizes drawings and pictures. The down side of this drug is that it works a little less every time it is used, until the animal develops a resistance and is unaffected (say after 5 to 20 doses )
Duration: 1 hour
Material: alchemy kit, water from an ice block, dried corpse brains, amanita muscaria mushrooms, adept blood, owl pellets (with mice bones), opal dust, air bottled in a sea storm, human sweat, cat tail roots
Chant: "(power chant), Ancient sleeps imbue this working to evoke the chaos of evolution in the mind of a beast. Flood it's awareness with storms of possibilities and ideas that spark intellect or madness. Spirits of air bind to it's thoughts the lost ideas and insights of the dead. (power word)"
Example Chat Log:
RP : Awaken Animal- potion making
3/14/2013 @ Town House #1
[15:41] Montwyte Blackrain hurried back to the lab with an ice block from the train's produce car. Collecting the melt water from it he set up the rest of the alchemy kit to combine a work of arcane curiosity stumbled upon during his research. He began the process of trying to create a potion powder that might empower lower animals with a streak of intelligence. Unknown to him the magik involved would not be permanent. Most magik wasn't, in this case the animals would develop an immunity to the magik drug over time.
[15:45] Montwyte Blackrain: Into the various boilers and cookers went the different ingredients. The mushroom's bought from Miss Amber bounced away in hot water while he crushed an opal in the pestle down to a fine dust. Carefully he bled into a flask containing dried corpse brains grated down to fine shreds. Late in the process he added the owl pellet after checking it for tiny mouse bones and the whole apparatus of the lab set up was sealed air tight when the entire mix was combined at the edge of the last stage
[15:55] Montwyte Blackrain: Finally the last critical ingredient was added by means of piercing the jar cover with a wax plugged hollow glass rod, when the jar was heated the wax melted and the air collected in a sea storm flowed into the process. Taking hold of his power medallion he gave the offering chant. "Mare vimhyu Vithtir, Ancient sleeps imbue this working to evoke the chaos of evolution in the mind of a beast. Flood it's awareness with storms of possibilities and ideas that spark intellect or madness. Spirits of air bind to it's thoughts the lost ideas and insights of the dead.....bynd!" Afterward, he burned the scroll with the dangerous names of dark beings and added the ashes to the boiled down remains of the final container. The liquid cooked off and he was left with a brown crystal patch inside the flask which he scratched into a powder by inserting a wire brush into the flask and working the sides until the solid was loose like milled flour. The dust was tapped out into a small jade snuff bottle and sealed.
[15:57] Montwyte Blackrain help up the carved container and pondered, "Now to test it, I wonder if anyone is in the stable?"
Montwyte L2-7 Disruption of Arcane Malediction
Abate Curse - "Disruption of Arcane Malediction" - Spell- (Healing)
Level 2-7 Adept
Summary: The subject is healed from the effects of magik curses and afflictions. The degree of restoration depends on the strength and severity of the curse being broken. Material links being used to sustain or prolong the curse are nullified.
Element: Water
Requirements: Power symbol ,expend magik energy, spirit familiar
Effect: The caster focuses their will through a bound spirit, compelling it to heal wounds and or conditions brought on by means of magik. This spell requires the assistance of the spirit familiar who is the primary broker of the energy involved and conducts the healing activity from the astral plane. Since this healing is bestowed by the forces of chaos and darkness, and the spirit may not be inclined when commanded, the way it feels on the subject will vary greatly and may often be rather unpleasant.
Duration: Varies, players involved decide
Material: none - psychic
Chant: none
Example Chat Log:
RP Example - Abate Curse, "Disruption of Arcane Malediction"
3/2/2013 @ Power Stones behind the Manor
[21:53] Montwyte Blackrain climbed the hill to the stones of power overlooking the manor. Months of magik experimentation had begun to leave it's mark on him inside and out. With sore limbs shocked with phantom pains he finished his trek and sat down in the circle .
[21:57] Montwyte Blackrain white hair fell into his face again reminding him of his over eager risks. Examining his broach in the moonlight he awoke the sleeping shadow spirit with a thought and called it to manifest here on the magik site. Unlike it's usual stealthy slid to ground level, the elemental leaked out as an ink mist that twitched about on some invisible winds. Rubbing his power medallion while he communicated with the spirit, both were getting more acquainted.
[22:01] Montwyte Blackrain was training the spirit to have a better understanding of the material world and used half the mana it collected during their outings to facilitate satisfying the spirit's urges. The most common being just loitering about with a form and observing the alien world it was called it. After it had satisfied it's curiosity he set it to the main task of the trip.
[22:04] Montwyte Blackrain directed the shade to shift back into the astral plane. With the remainder of it's collected power it was ordered to attempt to heal the magik burns and ills that Mont had collected. From it's side in the spirit world they showed as odd fractures and bright out of sync lights around his body.
[22:11] Montwyte Blackrain inhaled sharply when the shade penetrated his form and began swimming about inside chewing and splitting the blockages caused by too much magik. In other places it leaked mana onto black cracks in his aura. Mont shivered violently as his temperature dropped way beyond normal, paralyzed with agony he thought he'd freeze solid while his mind screamed for a body that couldn't budge.
[22:19] Montwyte Blackrain looked out from wide pain strickened eyes as the spirit continued it's task with no energy spared to make it feel the least bit good. He knew the shade was laughing to itself as it worked to heal Mont. It reminded him with it's own message of thoughts, "all magik comes with a price, you didn't think chaos healing was going to feel good did you?" Mont shock his head side to side when he could, now shuddering again while the dark mist backed off in spirit space. He nodded consent when it also told him it was very tired and needed to rest. Without a sound the shadow returned to the obsidian broach. The man was left feeling like the cure might have been worse than the magik afflictions. He lay there a while unable to feel legs or much of anything else when the pain left. Pressed by the actual cold of the night closing in, he did the survivable thing and staggered back to the manor to find a hearth.
3/6/2013 @ Windmill, WItches Sanctuary
[attempt to remove backfired curse from Lauren]
[17:41] Montwyte Blackrain: "This way..before they pile out the door," he spoke up.
[17:43] Peri (perissa.caproni): She kicks at one of the kegs then giving him a nod as she grabs a spider out of it's web and stuffs in in her small waist pouch" aye...too musty" follows him towards the maypole. Laurens crow begins to hiss and caw and hiss hiss again to Monty's familiar...explaining the situation. it be that damned Anna, ah put a hex on the wench an' it rebound off of me...an' ah dinnae ken if it be th' poppet or nae"
[17:46] Montwyte Blackrain answered in english after tilting his head to mind his shadow. "Right then, a few things. I have potion fixings that I run short on..Things we both use are on the list." He passed her an inventory grocery list for an alchemy kit..as said many of the items are also known to witch brews and rituals. "The curse can be broken down, I have a way but there are tow problems first."
[17:49] Peri (perissa.caproni): Chucking the half eaten chicken leg over one shoulder the bird takes off to snack up the half bare bone "lauren takes the list from him and looks over the needed ingredients "what be th' problem...an' what be th' favor ye be wantin'? I aint killin' no one just yet...nae plannin' on bein' hung fur ma hair color"
[17:50] Montwyte Blackrain: "First, you have to be willing to let a shadow spirit dive right inside you and not try to kick it out, the worse part is this kind of healing isn't all comfy and good feeling like we would hope. The cure will likely leave you wondering if the curse was worth keeping, but after you'll have no extra mark from the attempt. We'd best go some place where you can flop around and cuss in angony if you want this. The favor, is to help me round up a few of those ingredients...((make em up, bat wing, rat ear, lol that stuff.))"
[17:52] Second Life: Items successfully shared.
[17:53] Montwyte Blackrain explained the way it worked until she was sure what she was considering. (notecard)
[17:53] Peri (perissa.caproni): Lauren gives him a suspicious look, chewing the inside of her mouth in thought before issing him a threat" ah be His favorte ye ken...so if ye try anything funny He will seek ye out and it wi' nae be pretty" it is a hallow threat but all she has at the moment" th' upper floor o' th' auld windmill be guid"
[17:55] Montwyte Blackrain nods seriously, "I'd make no less threat. Trust I have more interest in help getting some of those odd ingredients. I hadn't looked under every log around here yet and you could save me time and trips to the fancy potion shop in the London backalley. To the windmill then, think it over on the walk."
[17:57] Peri (perissa.caproni): Rolling up the list she tucks it in the pouch, the spider escapes when she opens it to slip the paper in. Gives his back a hard look wondering exactly how bad this cure is, maybe white isnae such a bad color or lack of [17:58] Montwyte Blackrain noticed the spider, "Those sorts of things, see your rich with them..leaking ingredients even." [17:59] Peri (perissa.caproni): ((okay why isn't it opening.LOL)
[17:59] Montwyte Blackrain OOC: same problem for me, no inteface with door
[18:00] Peri (perissa.caproni): Waves a hand around the grist part of the mill"this suit yer needs?"
[18:03] Montwyte Blackrain whistled when he entered, nodding at the floor, "I see your kin have a similar decorating tradition to us booky manor casters. Ah I know a few of these names, that's ah yes..this works well." Mont pulled an obsidian broach, known to few and showed it, "My shadow lives in here for a month, this one's about ready to go home, eh's learned much." The spirit was listening the whole time.
[18:06] Peri (perissa.caproni): Shifts on her soles...glancing up from looking at the markings to his broach" an' where does it go when he leaves ya?"
[18:08] Niobe Flux is offline.
[18:10] Montwyte Blackrain passed her the obsidian cabachon with the platinum pin setting, it was cold and had that magik hum. "It's not going to jump out suddenly my word. He , she, it...will go perhaps anywhere.. I hadn't thought that out, I'll not force launch it back out there, that far edge of reality and imagination where nothing is decided or whole. He I guess, will cut loose on the spirit plane close at hand. I might ritual to it again and implore another month, I could command but I like to be fair with my summons."
[18:13] Montwyte Blackrain OOC: the spirit started as almost something, the summoning grows it, lol and it takes on traits from those it interacts with, so youd get to leave a flavor on it...
[18:14] Peri (perissa.caproni): Lauren hesitate taking the broach, handling the beautiful pin with respect as she stares into the dark depths of the rounded stone" do ah jus' hold it ? Turns it over in her palm inspecting the back of the magical bauble never having see it's like
[18:17] Montwyte Blackrain shakes a no, "Not so, it's bound with my mind in a way, a symbiosis as they say in other places. I'm telling it to stay put for now, it seems you and the raven just fine. When your ready, and in some way to endure discomfort, I'll command it to hunt down the ailment upon your soul and devour it. It's a little thinking void, a real natural at magik work on the spirit side."
[18:19] Montwyte Blackrain laughed "I have to pay him in my own way..If you want to ease the pain cost he'll put on you..set out some magik goods for it to drain. Things like special acorns, extra potions, used wands and such.."
[18:19] Peri (perissa.caproni): Lauren gives a small shudder when he states what it will do" it wi' only eat the curse and nae me black soul ah be hoping...if it does it will be veer sorry...He will punish it" probably not but again what can she do is between a rock and a hard place....rolls her shoulder back and closes her eyes bracking herself"ock...ah be ready"
[18:20] Peri (perissa.caproni): Fishes a few potions out and sets then down on the ground for the spirit to feed off of
[18:25] Montwyte Blackrain listened, "I hear your worry, not a problem..he's a runty spirit, can't even tip a bottle well in our world. Your will is far more complex and he's not the type to take over, maybe to tour your memory and learn something not if you guard your thoughts even a slight. " Glaring at the gem he let out his power chat to enhance the energy," Marevim hyu vith tir...., " The shade flowed from it's nest not to the ground this time but as a growing inky black splat in the air that jerked and grew. Mist tendrils curled lazy to the floorline and passed into the glass containers. Their contents destabilizing into base ingredients when the shade digested the offering.
[18:30] Peri (perissa.caproni): Isn't one to be startled by too much but mouth falls open when the inky darkness seeps into the small phials and consumes the essence of the potions... shuts her mouth with a snap then stretches out her arms to her sides and tips her head back...opening herself to the shadow...but she lifts a shield drawing it around her darkest thoughts and secrets. Pulling it from the ground to wrap around them" Ah be ready"
[18:34] Montwyte Blackrain watched the shade finish then directed the work to begin. The shadow spirit curled into one funnel and jumped at Lauren's eyes...Through and into them even, the darkness blacked out her vision and thoughts as it dispersed seeking out the magik fractals that anchored the curse in place. The concealed thoughts stay hidden as the shade could not see what belonged inside, only what was aberrantly added recently. When it did find the connection it bit down with a freezing intensity that spread. Dissolving the tiny lines it snacked as the adept plunged only slightly into pain and back up again fast.. [Thanks for the treats] It conveyed as it retreated out her pores and fast to it's vessel.
[18:36] Montwyte Blackrain OOC: you decide if it works, and how fast the hair changes back. Also, pick one word to add tot he spirit's personality or interest, lol
[18:43] Peri (perissa.caproni): Body jerks forward arms curling in then bows back arms falling wide when the servitor thrusts it way into her eyes....she is blinked by pure endless blackness such she has never experienced before. Lets a moan escape crying out to him " totus tuus...totus tuus" hoping He remembers and will spare her the final death this time. Maybe it is just her fear of the unknown but she can swear she feels it searching out her insides...like a hound on the trail of a convict. Then comes the icy coldness, it seeps into her very soul chilling her to the very depths of her being till she never thinks she will feel warmth again. But then the feeling changes as it departs and she feels a weight lifting off of her, taken away by the spirit Monty commands. Her scalp tingles...
[18:45] Peri (perissa.caproni): blinded
[18:52] Montwyte Blackrain picked up the gem and seemed almost jealous, "He bit me much harder, the potions helped clearly." He checked his memory, "Soto, has seven days of servitude left..that's his first name as it was without one when I drew it down." Mont continued to diagnose Lauren's state to make sure she was back in mind after the jolt, "I think Soto found it, it seems rather....I think it liked that name you called and added it to it's essence..interesting.
[18:54] Peri (perissa.caproni): The tips of Laurens fingers and toes are numbed by the icy remains of the exploration the shadow made thru her.. "umbra ghiaccio" ( icy shadow) she whispers to it as it fades back into the broach and she jerks forward slumping over as her sight returns ...her hair slowly gains a smidgen of color
[18:59] Montwyte Blackrain let out a chuckle when he noticed the hair already tint, he stepped back and gave Lauren space while he studied the glyphs on the floor seal. "I wanted to maybe start a little business peddling spell works, potion fixings, and ingredients to the other casters in town. You could make a considerable profit by adding somethings of that nature to your of usual products. We all still love the eggs of course." The braoch was pinned back inside the jacket and he set the bottles on the stone to clean up a bit.
[19:02] Peri (perissa.caproni): The crow, alarmed by the whole experience flaps around the mill room calling out as he seeks a way to escape...peaks at the door. Lauren reaches out to grab her balance onto the gringing stone...shakes her head cleaing the cobwebs from her mind"A what.." blicks the fog away, the daze cleaing a bit"Ach are ye daft mon...they already be thinkin' ah am a witch...that will nail the coffin shut" but then she mulls over his words about a profit" ye really think they will buy me wares?"
[19:08] Montwyte Blackrain nods in agreement, "Well we don't try selling to everyone, just those already in the open like a few of us...I ended up in the damn paper even, too late now. I don't know if they'll buy anything from us really, A few dandy's of my color are already buying finished spells for a 100 per circle [level], the alchemy and brewing ingredients seemed like a maybe market. At the least it would keep us both in stock and able to trade with each other. I'd cut you an even split of any products I can sell that you gather. I myself have been crawling around trying to keep my jars half full." He was glad to finally after three months get a frank conversation with the wand waver from the bushes at the Folly.
[19:16] Peri (perissa.caproni): Her fingers able to flex again she pulls the list from the small pouch and looks it over" Ach ah see yer point...some o' these ye do need to ken where tae dig fur them...and some weeds all look th' same...can be trick. Even th' toads can be a challenge if it be th' wrong time of th' year"
[19:20] Montwyte Blackrain nods with a laugh, "Damn toads and frogs i winter, see...I pay the tot shops too much for dry ones, things like that. Centipedes , I spend an hour and got just one behind the manor under a brick. I think it's a good idea to at least cross trade since our traditions have common roots, we'd often be after the same bone or metal and the other might have extra."
[19:23] Peri (perissa.caproni): Lauren thinks she made a good conection here and other then the numbing discomfort of the shadow swirling thru her she got the better end of the stick in this deal. Steps closer to whisper" I can get ye things from th' graveyard tae...so if ye need a certain bone..." lets her offer trail off of exhuming some poor sods grave up
[19:25] Montwyte Blackrain added, "And I'm not a tot or dandy by the way, spend most of my life on a ship up to my neck in fishscales and green water storms. Please don't mistake me for one of them." Perking up at the mention of the cemetery, "I had the same scheme, we can split the digging and the grave goods, or yes, I'll buy at least one whole corpse. I've got a spell to preserve things, slows entropy so the decay stops for a while."
Level 2-7 Adept
Summary: The subject is healed from the effects of magik curses and afflictions. The degree of restoration depends on the strength and severity of the curse being broken. Material links being used to sustain or prolong the curse are nullified.
Element: Water
Requirements: Power symbol ,expend magik energy, spirit familiar
Effect: The caster focuses their will through a bound spirit, compelling it to heal wounds and or conditions brought on by means of magik. This spell requires the assistance of the spirit familiar who is the primary broker of the energy involved and conducts the healing activity from the astral plane. Since this healing is bestowed by the forces of chaos and darkness, and the spirit may not be inclined when commanded, the way it feels on the subject will vary greatly and may often be rather unpleasant.
Duration: Varies, players involved decide
Material: none - psychic
Chant: none
Example Chat Log:
RP Example - Abate Curse, "Disruption of Arcane Malediction"
3/2/2013 @ Power Stones behind the Manor
[21:53] Montwyte Blackrain climbed the hill to the stones of power overlooking the manor. Months of magik experimentation had begun to leave it's mark on him inside and out. With sore limbs shocked with phantom pains he finished his trek and sat down in the circle .
[21:57] Montwyte Blackrain white hair fell into his face again reminding him of his over eager risks. Examining his broach in the moonlight he awoke the sleeping shadow spirit with a thought and called it to manifest here on the magik site. Unlike it's usual stealthy slid to ground level, the elemental leaked out as an ink mist that twitched about on some invisible winds. Rubbing his power medallion while he communicated with the spirit, both were getting more acquainted.
[22:01] Montwyte Blackrain was training the spirit to have a better understanding of the material world and used half the mana it collected during their outings to facilitate satisfying the spirit's urges. The most common being just loitering about with a form and observing the alien world it was called it. After it had satisfied it's curiosity he set it to the main task of the trip.
[22:04] Montwyte Blackrain directed the shade to shift back into the astral plane. With the remainder of it's collected power it was ordered to attempt to heal the magik burns and ills that Mont had collected. From it's side in the spirit world they showed as odd fractures and bright out of sync lights around his body.
[22:11] Montwyte Blackrain inhaled sharply when the shade penetrated his form and began swimming about inside chewing and splitting the blockages caused by too much magik. In other places it leaked mana onto black cracks in his aura. Mont shivered violently as his temperature dropped way beyond normal, paralyzed with agony he thought he'd freeze solid while his mind screamed for a body that couldn't budge.
[22:19] Montwyte Blackrain looked out from wide pain strickened eyes as the spirit continued it's task with no energy spared to make it feel the least bit good. He knew the shade was laughing to itself as it worked to heal Mont. It reminded him with it's own message of thoughts, "all magik comes with a price, you didn't think chaos healing was going to feel good did you?" Mont shock his head side to side when he could, now shuddering again while the dark mist backed off in spirit space. He nodded consent when it also told him it was very tired and needed to rest. Without a sound the shadow returned to the obsidian broach. The man was left feeling like the cure might have been worse than the magik afflictions. He lay there a while unable to feel legs or much of anything else when the pain left. Pressed by the actual cold of the night closing in, he did the survivable thing and staggered back to the manor to find a hearth.
3/6/2013 @ Windmill, WItches Sanctuary
[attempt to remove backfired curse from Lauren]
[17:41] Montwyte Blackrain: "This way..before they pile out the door," he spoke up.
[17:43] Peri (perissa.caproni): She kicks at one of the kegs then giving him a nod as she grabs a spider out of it's web and stuffs in in her small waist pouch" aye...too musty" follows him towards the maypole. Laurens crow begins to hiss and caw and hiss hiss again to Monty's familiar...explaining the situation. it be that damned Anna, ah put a hex on the wench an' it rebound off of me...an' ah dinnae ken if it be th' poppet or nae"
[17:46] Montwyte Blackrain answered in english after tilting his head to mind his shadow. "Right then, a few things. I have potion fixings that I run short on..Things we both use are on the list." He passed her an inventory grocery list for an alchemy kit..as said many of the items are also known to witch brews and rituals. "The curse can be broken down, I have a way but there are tow problems first."
[17:49] Peri (perissa.caproni): Chucking the half eaten chicken leg over one shoulder the bird takes off to snack up the half bare bone "lauren takes the list from him and looks over the needed ingredients "what be th' problem...an' what be th' favor ye be wantin'? I aint killin' no one just yet...nae plannin' on bein' hung fur ma hair color"
[17:50] Montwyte Blackrain: "First, you have to be willing to let a shadow spirit dive right inside you and not try to kick it out, the worse part is this kind of healing isn't all comfy and good feeling like we would hope. The cure will likely leave you wondering if the curse was worth keeping, but after you'll have no extra mark from the attempt. We'd best go some place where you can flop around and cuss in angony if you want this. The favor, is to help me round up a few of those ingredients...((make em up, bat wing, rat ear, lol that stuff.))"
[17:52] Second Life: Items successfully shared.
[17:53] Montwyte Blackrain explained the way it worked until she was sure what she was considering. (notecard)
[17:53] Peri (perissa.caproni): Lauren gives him a suspicious look, chewing the inside of her mouth in thought before issing him a threat" ah be His favorte ye ken...so if ye try anything funny He will seek ye out and it wi' nae be pretty" it is a hallow threat but all she has at the moment" th' upper floor o' th' auld windmill be guid"
[17:55] Montwyte Blackrain nods seriously, "I'd make no less threat. Trust I have more interest in help getting some of those odd ingredients. I hadn't looked under every log around here yet and you could save me time and trips to the fancy potion shop in the London backalley. To the windmill then, think it over on the walk."
[17:57] Peri (perissa.caproni): Rolling up the list she tucks it in the pouch, the spider escapes when she opens it to slip the paper in. Gives his back a hard look wondering exactly how bad this cure is, maybe white isnae such a bad color or lack of [17:58] Montwyte Blackrain noticed the spider, "Those sorts of things, see your rich with them..leaking ingredients even." [17:59] Peri (perissa.caproni): ((okay why isn't it opening.LOL)
[17:59] Montwyte Blackrain OOC: same problem for me, no inteface with door
[18:00] Peri (perissa.caproni): Waves a hand around the grist part of the mill"this suit yer needs?"
[18:03] Montwyte Blackrain whistled when he entered, nodding at the floor, "I see your kin have a similar decorating tradition to us booky manor casters. Ah I know a few of these names, that's ah yes..this works well." Mont pulled an obsidian broach, known to few and showed it, "My shadow lives in here for a month, this one's about ready to go home, eh's learned much." The spirit was listening the whole time.
[18:06] Peri (perissa.caproni): Shifts on her soles...glancing up from looking at the markings to his broach" an' where does it go when he leaves ya?"
[18:08] Niobe Flux is offline.
[18:10] Montwyte Blackrain passed her the obsidian cabachon with the platinum pin setting, it was cold and had that magik hum. "It's not going to jump out suddenly my word. He , she, it...will go perhaps anywhere.. I hadn't thought that out, I'll not force launch it back out there, that far edge of reality and imagination where nothing is decided or whole. He I guess, will cut loose on the spirit plane close at hand. I might ritual to it again and implore another month, I could command but I like to be fair with my summons."
[18:13] Montwyte Blackrain OOC: the spirit started as almost something, the summoning grows it, lol and it takes on traits from those it interacts with, so youd get to leave a flavor on it...
[18:14] Peri (perissa.caproni): Lauren hesitate taking the broach, handling the beautiful pin with respect as she stares into the dark depths of the rounded stone" do ah jus' hold it ? Turns it over in her palm inspecting the back of the magical bauble never having see it's like
[18:17] Montwyte Blackrain shakes a no, "Not so, it's bound with my mind in a way, a symbiosis as they say in other places. I'm telling it to stay put for now, it seems you and the raven just fine. When your ready, and in some way to endure discomfort, I'll command it to hunt down the ailment upon your soul and devour it. It's a little thinking void, a real natural at magik work on the spirit side."
[18:19] Montwyte Blackrain laughed "I have to pay him in my own way..If you want to ease the pain cost he'll put on you..set out some magik goods for it to drain. Things like special acorns, extra potions, used wands and such.."
[18:19] Peri (perissa.caproni): Lauren gives a small shudder when he states what it will do" it wi' only eat the curse and nae me black soul ah be hoping...if it does it will be veer sorry...He will punish it" probably not but again what can she do is between a rock and a hard place....rolls her shoulder back and closes her eyes bracking herself"ock...ah be ready"
[18:20] Peri (perissa.caproni): Fishes a few potions out and sets then down on the ground for the spirit to feed off of
[18:25] Montwyte Blackrain listened, "I hear your worry, not a problem..he's a runty spirit, can't even tip a bottle well in our world. Your will is far more complex and he's not the type to take over, maybe to tour your memory and learn something not if you guard your thoughts even a slight. " Glaring at the gem he let out his power chat to enhance the energy," Marevim hyu vith tir...., " The shade flowed from it's nest not to the ground this time but as a growing inky black splat in the air that jerked and grew. Mist tendrils curled lazy to the floorline and passed into the glass containers. Their contents destabilizing into base ingredients when the shade digested the offering.
[18:30] Peri (perissa.caproni): Isn't one to be startled by too much but mouth falls open when the inky darkness seeps into the small phials and consumes the essence of the potions... shuts her mouth with a snap then stretches out her arms to her sides and tips her head back...opening herself to the shadow...but she lifts a shield drawing it around her darkest thoughts and secrets. Pulling it from the ground to wrap around them" Ah be ready"
[18:34] Montwyte Blackrain watched the shade finish then directed the work to begin. The shadow spirit curled into one funnel and jumped at Lauren's eyes...Through and into them even, the darkness blacked out her vision and thoughts as it dispersed seeking out the magik fractals that anchored the curse in place. The concealed thoughts stay hidden as the shade could not see what belonged inside, only what was aberrantly added recently. When it did find the connection it bit down with a freezing intensity that spread. Dissolving the tiny lines it snacked as the adept plunged only slightly into pain and back up again fast.. [Thanks for the treats] It conveyed as it retreated out her pores and fast to it's vessel.
[18:36] Montwyte Blackrain OOC: you decide if it works, and how fast the hair changes back. Also, pick one word to add tot he spirit's personality or interest, lol
[18:43] Peri (perissa.caproni): Body jerks forward arms curling in then bows back arms falling wide when the servitor thrusts it way into her eyes....she is blinked by pure endless blackness such she has never experienced before. Lets a moan escape crying out to him " totus tuus...totus tuus" hoping He remembers and will spare her the final death this time. Maybe it is just her fear of the unknown but she can swear she feels it searching out her insides...like a hound on the trail of a convict. Then comes the icy coldness, it seeps into her very soul chilling her to the very depths of her being till she never thinks she will feel warmth again. But then the feeling changes as it departs and she feels a weight lifting off of her, taken away by the spirit Monty commands. Her scalp tingles...
[18:45] Peri (perissa.caproni): blinded
[18:52] Montwyte Blackrain picked up the gem and seemed almost jealous, "He bit me much harder, the potions helped clearly." He checked his memory, "Soto, has seven days of servitude left..that's his first name as it was without one when I drew it down." Mont continued to diagnose Lauren's state to make sure she was back in mind after the jolt, "I think Soto found it, it seems rather....I think it liked that name you called and added it to it's essence..interesting.
[18:54] Peri (perissa.caproni): The tips of Laurens fingers and toes are numbed by the icy remains of the exploration the shadow made thru her.. "umbra ghiaccio" ( icy shadow) she whispers to it as it fades back into the broach and she jerks forward slumping over as her sight returns ...her hair slowly gains a smidgen of color
[18:59] Montwyte Blackrain let out a chuckle when he noticed the hair already tint, he stepped back and gave Lauren space while he studied the glyphs on the floor seal. "I wanted to maybe start a little business peddling spell works, potion fixings, and ingredients to the other casters in town. You could make a considerable profit by adding somethings of that nature to your of usual products. We all still love the eggs of course." The braoch was pinned back inside the jacket and he set the bottles on the stone to clean up a bit.
[19:02] Peri (perissa.caproni): The crow, alarmed by the whole experience flaps around the mill room calling out as he seeks a way to escape...peaks at the door. Lauren reaches out to grab her balance onto the gringing stone...shakes her head cleaing the cobwebs from her mind"A what.." blicks the fog away, the daze cleaing a bit"Ach are ye daft mon...they already be thinkin' ah am a witch...that will nail the coffin shut" but then she mulls over his words about a profit" ye really think they will buy me wares?"
[19:08] Montwyte Blackrain nods in agreement, "Well we don't try selling to everyone, just those already in the open like a few of us...I ended up in the damn paper even, too late now. I don't know if they'll buy anything from us really, A few dandy's of my color are already buying finished spells for a 100 per circle [level], the alchemy and brewing ingredients seemed like a maybe market. At the least it would keep us both in stock and able to trade with each other. I'd cut you an even split of any products I can sell that you gather. I myself have been crawling around trying to keep my jars half full." He was glad to finally after three months get a frank conversation with the wand waver from the bushes at the Folly.
[19:16] Peri (perissa.caproni): Her fingers able to flex again she pulls the list from the small pouch and looks it over" Ach ah see yer point...some o' these ye do need to ken where tae dig fur them...and some weeds all look th' same...can be trick. Even th' toads can be a challenge if it be th' wrong time of th' year"
[19:20] Montwyte Blackrain nods with a laugh, "Damn toads and frogs i winter, see...I pay the tot shops too much for dry ones, things like that. Centipedes , I spend an hour and got just one behind the manor under a brick. I think it's a good idea to at least cross trade since our traditions have common roots, we'd often be after the same bone or metal and the other might have extra."
[19:23] Peri (perissa.caproni): Lauren thinks she made a good conection here and other then the numbing discomfort of the shadow swirling thru her she got the better end of the stick in this deal. Steps closer to whisper" I can get ye things from th' graveyard tae...so if ye need a certain bone..." lets her offer trail off of exhuming some poor sods grave up
[19:25] Montwyte Blackrain added, "And I'm not a tot or dandy by the way, spend most of my life on a ship up to my neck in fishscales and green water storms. Please don't mistake me for one of them." Perking up at the mention of the cemetery, "I had the same scheme, we can split the digging and the grave goods, or yes, I'll buy at least one whole corpse. I've got a spell to preserve things, slows entropy so the decay stops for a while."
Monywyte L2-6 Astral Shroud of Concealment
Conceal Mind - "Astral Shroud of Concealment" - Spell- (Defense)
Level 2-6 Adept
Summary: The subject's mind is concealed on the magik planes by the caster's spirit familiar. Confers protection by making the mind of the defended subject disappear from the detection and access of spirits and mind affecting magiks.
Element: Earth
Requirements: Power symbol ,expend magik energy, spirit familiar
Effect: By means of a bound spirit familiar , the caster bestows the target with a protective shield making their mind invisible on the planes of magik. The spirit sustains this link and in effect surrounds the subject. While doing so the spirit may not perform any other tricks or tasks, but the subject is still free to act. The imagery associated with the means of concealment should in some way match or follow the theme of the spirit providing the astral camouflage. While covered, the subject is undetectable to scrying and mind affecting magiks such as: sense life, detect lie, telepathy, probe thoughts, implant emotion, etc. This spell does not conceal the subject's body in the material world, it also does not protect against magik attacks of a physical nature such as: fire bolt, sleep gas, chill, paralyze body, etc...
Duration: 1 hour
Material: none - psychic
Chant: none
Example Chat Log:
RP Examples: - Conceal Mind - "Astral Shroud of Concealment"
3/2/2013 @ Train Station
[16:42] Montwyte Blackrain held his medallion while concentrating on the jeweled obsidian vessel that held his bound shadow spirit. His body chilled a bit when the sleeping shade stirred and connected with his mind. Still bristling with energy from a previous ritual the familiar listened while Mont instructed it on the task of using it's powers to surround his awareness with it's essence to create a form of astral camouflage.
[16:50] Montwyte Blackrain then in turn let the shade tour his thoughts for it's own amusement and curiosity before commanding it to attempt the spell trick. Leaking from it's vessel it manifested on the spirit plane rather than the material. A swirling cloud of flat black energy flakes in a dusty mist settled around Mont's spirit body as the familiar bonded like a second skin blocking the adept's magikal radiations from being seen in the spirit world. The shade's insatiable hunger for mental energy now shielded Mont's mind from the outside.
[16:52] Montwyte Blackrain to other spirits the two now were just an empty spot, a nothing, an astral paradox to be ignored. To other users of magik, the mind of the adept was now undetectable. Hidden behind an inky shroud of concealment provided by a dark spirit from the edge of barely imaginable dimensions.
[16:55] Montwyte Blackrain the whole time he'd been standing in the light rain at the train station. Besides the time spent lingering in thought, nothing unusual at all had happened or could be seen out of the ordinary in the brass tacks material world.
Level 2-6 Adept
Summary: The subject's mind is concealed on the magik planes by the caster's spirit familiar. Confers protection by making the mind of the defended subject disappear from the detection and access of spirits and mind affecting magiks.
Element: Earth
Requirements: Power symbol ,expend magik energy, spirit familiar
Effect: By means of a bound spirit familiar , the caster bestows the target with a protective shield making their mind invisible on the planes of magik. The spirit sustains this link and in effect surrounds the subject. While doing so the spirit may not perform any other tricks or tasks, but the subject is still free to act. The imagery associated with the means of concealment should in some way match or follow the theme of the spirit providing the astral camouflage. While covered, the subject is undetectable to scrying and mind affecting magiks such as: sense life, detect lie, telepathy, probe thoughts, implant emotion, etc. This spell does not conceal the subject's body in the material world, it also does not protect against magik attacks of a physical nature such as: fire bolt, sleep gas, chill, paralyze body, etc...
Duration: 1 hour
Material: none - psychic
Chant: none
Example Chat Log:
RP Examples: - Conceal Mind - "Astral Shroud of Concealment"
3/2/2013 @ Train Station
[16:42] Montwyte Blackrain held his medallion while concentrating on the jeweled obsidian vessel that held his bound shadow spirit. His body chilled a bit when the sleeping shade stirred and connected with his mind. Still bristling with energy from a previous ritual the familiar listened while Mont instructed it on the task of using it's powers to surround his awareness with it's essence to create a form of astral camouflage.
[16:50] Montwyte Blackrain then in turn let the shade tour his thoughts for it's own amusement and curiosity before commanding it to attempt the spell trick. Leaking from it's vessel it manifested on the spirit plane rather than the material. A swirling cloud of flat black energy flakes in a dusty mist settled around Mont's spirit body as the familiar bonded like a second skin blocking the adept's magikal radiations from being seen in the spirit world. The shade's insatiable hunger for mental energy now shielded Mont's mind from the outside.
[16:52] Montwyte Blackrain to other spirits the two now were just an empty spot, a nothing, an astral paradox to be ignored. To other users of magik, the mind of the adept was now undetectable. Hidden behind an inky shroud of concealment provided by a dark spirit from the edge of barely imaginable dimensions.
[16:55] Montwyte Blackrain the whole time he'd been standing in the light rain at the train station. Besides the time spent lingering in thought, nothing unusual at all had happened or could be seen out of the ordinary in the brass tacks material world.
Montwyte L2-6 Mana Magnet
Spell Decoy - "Mana Magnet" - Spell ( Defense )
Level 2-6 Adept
Summary: Enchants a prepared vessel to be a one use defense against an incoming magik offense. The spell is instead drawn to the vessel and both are neutralized.
Element: Earth
Requirements: Power symbol ,expend magik energy, magik seals (on vessel) ,chant , prop (vessel), ingredients
Effect: The caster imbues a ritually prepared vessel to be a magik decoy which catches and negates a spell cast against the person for whom the vessel is linked. Many arcane links from the subject go into the decoy along with some "tasty" conductive ingredients which act as a lightning rod and ground the incoming energy into the void. The psychic part of this spell is where the caster links the vessel to the subject.
Duration: Lasts until the vessel is opened/broken or expended against an offensive magik effect. While still viable if not carried on person, the vessel will not perform it's trick if the subject and it are more than 20 meters from each other.
Material: Magik seal (drawn on vessel), antique bottle or container 100+ years old. The following items go into the vessel at creation: 1>iron coffin nail 2>copper flakes 3>gold dust, 4> bodily fluids 3+ types (from the subject), 5> lock of hair & nail trimmings (from the subject) 6> parchment with name &/or picture of the subject 7>white rose petals 8>hair from a large mammal 9>crushed magnets
Chant: "(power chant), I (power name) call upon the mysterious ancients to bind this prepared vessel to (subject name), twisted spirits bound in the deep earth empower this decoy with the magnetism to draw the forces that threaten, and the gravity to crush them into oblivion.(power word)
Example Chat Log:
RP Example: Spell Decoy - "Mana Magnet"
2/24/2013 @ Crawley Manor room#11
[16:32] Montwyte Blackrain: After the duel on the Velvet Green, Mont decided it would be a good idea to research a passive form of magik defense. Studying for a few days, he merged hermetic seals and a voodoo folk charm into what might be referred to as a magic decoy. A spell placed upon an item containing many arcane links to the subject would in theory act as a magnet and draw the threatening magiks to it instead of the actual intended victim.
[16:34] Montwyte Blackrain: For this he first needed a container of at least a hundred years of age. To that end he'd examined antiques and roadside debris for a while before finding a small glass bottle which was clearly warped and tinted with considerable age and weathering.
[16:39] Montwyte Blackrain: The bottle was returned to the magik lab where it was cleaned and the task of etching mystic seals and glyphs upon it's surface took a few hours. Copying the designs from his research journal, he completed the tedious part by rubbing a home made spell ink into the etchings then checked them to see if they were correct.
[16:49] Montwyte Blackrain: His power symbol had been steeped in the brewed ink and it was now passed over the bottle itself many times as he repeated his own words of power. When the chant had been made thirteen times he then began to add the ingredients to the marked bottle. First in was dropped coffin nail along with an ounce of copper flakes, next a small portion of gold powder was tapped in which had been acquired by filling down a cuff link. Crushed magnets were also dropped in and a few perfect petals from a white rose were poked in afterward. In it's current state the bottle seemed an odd art project but it's aesthetic was about to be ruined by the remaining requirements. It wasn't too bad when he crammed in a small parchment upon which he'd written out his names, but the bottle got kind of disgusting looking when it was finished off with the material that made this particular spell target linked to him. With an odd smirk a lock of hair and nail trimmings were added, the smirk curled into a grimace when his own blood, mucus, and urine turned the contents into a mess.
[16:53] Montwyte Blackrain: Mont stoppered the bottle with a lead plug he'd whittled to fit the bottle, pulling the flattened top down a bit around the neck then wrapped it in copper wire and sealed it with a ladel of molten lead from a small pot hanging in the hearth.
[16:59] Montwyte Blackrain the bottle was placed on the worktable to cool and the meteorite medallion was swung over it while he focused upon finalizing the psychic link that would bind him to the talisman. "Mare vim hyu vith tir, I Voidstar call upon the mysterious ancients to bind this prepared vessel to myself, Captain Montwyte Blackrain Voidstar, twisted spirits bound in the deep earth empower this decoy with the magnetism to draw the forces that threaten, and the gravity to crush them into oblivion." The chant was completed with his own power word, "Bend....." He picked up the enchanted vessel afterward and held it up to the candle, it didn't have a pleasing content.
[17:02] Montwyte Blackrain took a nap to sleep off the body aches and upset stomach that seemed to arise shortly after finishing the spell. .
Level 2-6 Adept
Summary: Enchants a prepared vessel to be a one use defense against an incoming magik offense. The spell is instead drawn to the vessel and both are neutralized.
Element: Earth
Requirements: Power symbol ,expend magik energy, magik seals (on vessel) ,chant , prop (vessel), ingredients
Effect: The caster imbues a ritually prepared vessel to be a magik decoy which catches and negates a spell cast against the person for whom the vessel is linked. Many arcane links from the subject go into the decoy along with some "tasty" conductive ingredients which act as a lightning rod and ground the incoming energy into the void. The psychic part of this spell is where the caster links the vessel to the subject.
Duration: Lasts until the vessel is opened/broken or expended against an offensive magik effect. While still viable if not carried on person, the vessel will not perform it's trick if the subject and it are more than 20 meters from each other.
Material: Magik seal (drawn on vessel), antique bottle or container 100+ years old. The following items go into the vessel at creation: 1>iron coffin nail 2>copper flakes 3>gold dust, 4> bodily fluids 3+ types (from the subject), 5> lock of hair & nail trimmings (from the subject) 6> parchment with name &/or picture of the subject 7>white rose petals 8>hair from a large mammal 9>crushed magnets
Chant: "(power chant), I (power name) call upon the mysterious ancients to bind this prepared vessel to (subject name), twisted spirits bound in the deep earth empower this decoy with the magnetism to draw the forces that threaten, and the gravity to crush them into oblivion.(power word)
Example Chat Log:
RP Example: Spell Decoy - "Mana Magnet"
2/24/2013 @ Crawley Manor room#11
[16:32] Montwyte Blackrain: After the duel on the Velvet Green, Mont decided it would be a good idea to research a passive form of magik defense. Studying for a few days, he merged hermetic seals and a voodoo folk charm into what might be referred to as a magic decoy. A spell placed upon an item containing many arcane links to the subject would in theory act as a magnet and draw the threatening magiks to it instead of the actual intended victim.
[16:34] Montwyte Blackrain: For this he first needed a container of at least a hundred years of age. To that end he'd examined antiques and roadside debris for a while before finding a small glass bottle which was clearly warped and tinted with considerable age and weathering.
[16:39] Montwyte Blackrain: The bottle was returned to the magik lab where it was cleaned and the task of etching mystic seals and glyphs upon it's surface took a few hours. Copying the designs from his research journal, he completed the tedious part by rubbing a home made spell ink into the etchings then checked them to see if they were correct.
[16:49] Montwyte Blackrain: His power symbol had been steeped in the brewed ink and it was now passed over the bottle itself many times as he repeated his own words of power. When the chant had been made thirteen times he then began to add the ingredients to the marked bottle. First in was dropped coffin nail along with an ounce of copper flakes, next a small portion of gold powder was tapped in which had been acquired by filling down a cuff link. Crushed magnets were also dropped in and a few perfect petals from a white rose were poked in afterward. In it's current state the bottle seemed an odd art project but it's aesthetic was about to be ruined by the remaining requirements. It wasn't too bad when he crammed in a small parchment upon which he'd written out his names, but the bottle got kind of disgusting looking when it was finished off with the material that made this particular spell target linked to him. With an odd smirk a lock of hair and nail trimmings were added, the smirk curled into a grimace when his own blood, mucus, and urine turned the contents into a mess.
[16:53] Montwyte Blackrain: Mont stoppered the bottle with a lead plug he'd whittled to fit the bottle, pulling the flattened top down a bit around the neck then wrapped it in copper wire and sealed it with a ladel of molten lead from a small pot hanging in the hearth.
[16:59] Montwyte Blackrain the bottle was placed on the worktable to cool and the meteorite medallion was swung over it while he focused upon finalizing the psychic link that would bind him to the talisman. "Mare vim hyu vith tir, I Voidstar call upon the mysterious ancients to bind this prepared vessel to myself, Captain Montwyte Blackrain Voidstar, twisted spirits bound in the deep earth empower this decoy with the magnetism to draw the forces that threaten, and the gravity to crush them into oblivion." The chant was completed with his own power word, "Bend....." He picked up the enchanted vessel afterward and held it up to the candle, it didn't have a pleasing content.
[17:02] Montwyte Blackrain took a nap to sleep off the body aches and upset stomach that seemed to arise shortly after finishing the spell. .
Montwyte L2-6 Aegis of Rifts
Counter Spell - "Aegis of Rifts" - Spell (Defense)
Level 2-6 Adept
Summary: The caster erects a psychic defense which on the astral plane appears as a twisting lattice of fissures to outer planes through which chaotic horrors are almost able to bust through. Spells thrown against this effect have a chance of being sucked into the gateway cracks and consumed by the hungry beings lurking on the edge.
Element: Earth
Requirements: Power symbol ,expend magik energy, magik seal (imagined during casting) ,chant (optional) , props (optional for increased effect)
Effect: The caster imagines a series of arcane seals to connect their mind to the dangerous outer planes. When activated the link between those places and the caster create a defensive web of cracks and ribbons not visible on the material plane. These gateway cracks act like magikal heatsinks and attempt to draw in the essence of any magik directed towards the caster, helpful or harmful. The captured energy is for the most part now tithed to spirits/beings that live in those strange places and thus takes a small step to facilitate the unleashing of wild and dangerous magik upon the world at large.
Duration: Sustained by concentration, maintaining it for more than a short scene will deliver some backlash or side effect on the caster, leaving them in some way marked or tainted from close contact with such forces.
Material: none- psychic
Chant: "(power chant), And all should cry, Beware! Beware! His flashing eyes, his floating hair! Weave a circle round him thrice, And close your eyes with holy dread, For he on honey-dew hath fed, And drunk the milk of Paradise., (power word)
Example Chat Log:
RP Example - Counter Spell, "Aegis of Rifts"
2/20/2013 @ Velvet Green
[16:21] Peri (perissa.caproni): 'gray as a billy goats beard ye will turn...den winter will fall on ye, before fall comes to pay a call an' ye will knit a sweater with your white locks...best return it...I am done playin' wif ye"
[16:22] Montwyte Blackrain folded his fingers into a triangle and concentrating on his medallion with a relaxed smirk recited Coleridge after his power chant..within the words the tones needed to erect a psychic barrier. While he imagined layer upon layer of arcane glyphs and sigils he spoke, "Mare vim hyu vith tir,........ And all should cry, Beware! Beware! His flashing eyes, his floating hair! Weave a circle round him thrice, And close your eyes with holy dread, For he on honey-dew hath fed, And drunk the milk of Paradise.....now bend.."
[16:22] Annabella Shieldmaiden OOC: omg this is good haha
[16:23] Montwyte Blackrain erects a psychic defense which on the astral plane appears as a twisting lattice of fissures to outer planes through which chaotic horrors are almost able to bust through. Spells thrown against this effect have a chance of being sucked into the gateway cracks and consumed by the hungry beings lurking on the edge
[16:23] Niobe Flux [Angeline] drowned out the background noise, her eyes held a dark light as she kept her focus on Mr B. The small songbird on her shoulder hopped and chittered angrily
[16:23] Amberlyssa Marie Bauerhoff (amber.palowakski) whips her head at Montwhite, "Xanadu?" she whispers incredulously
[16:25] Montwyte Blackrain smiled at Amber from within his quickly chilling space which seemed empty in material space. "Sure, Xanadu helps me relax when I'm stacking complicated geometry in my imagination." He almost lost the spell energy build up by the distraction of answering.
[16:38] Montwyte Blackrain slipped near Angeline but stayed far enough out that his lattice of defensive chaos magik would not overlap her spell casting and possibly corrupt or absorb it . [Angeline attacks Mr. Bastard with a spell !!!]
[16:43] Montwyte Blackrain watched the cloud spread in front of Angeline towards Mr B. as well as noticing Dr. Anna step into part of it. The air around him continued to chill as the only noticeable outward manifestation of the abyssal tempest of rifts twisting around his astral form.
[17:02] Dr Anna Fenwick (annabella.shieldmaiden): ...suddenly sinks down into the ground passing out from exhaustion...shivering from the fever...curls up on the grass moaning now
[17:03] Amberlyssa Marie Bauerhoff (amber.palowakski) only has half an eye on the conflict with Mr. B and the others, she felt he stepped into that onewith his comment about Anna's breasts, and she warned him about how to treat women, her real concern was Lauren, she scowls at the crack lauren made about Anna dancing with gypsies, decides to make Lauren dance her self, she eyes the awning over her head, the flags fluttering from it, ""O Thunnor, ásende þÃn heofonfýr dóm" she lets loose a small trickle of power at the fluttering banners...just enough to cause one to spark....
[17:05] Senet Wylder curtsies, "LAdies, be careful. I can only hope this is a sparring match and people will control their tempers"
[17:06] Lin Lisbeth (tin.piek): "Senet, mebbin we should pull Dr. Anna over here?" lookin over at the doctor in a heap on the ground.
[17:07] Peri (perissa.caproni): The banner above her ignites but her shield holds...turns cold gaze on Amber, only to childishly stick her tongue out at her. Is content for now to feed off the angry emotions coming for the people squaring off by the maypole
[17:07] Senet Wylder reaches down to collect Anna as best she can and pulls her away from teh conflagulation
[17:07] Lin Lisbeth (tin.piek): helps Senet pull the doctor from her spot on the ground to the side..
[17:12] Senet Wylder nods to Dorcha, "PLease please"
[17:12] Peri (perissa.caproni): Seeing her opportunity she darts from the under the over hang. Letting the shield collapse in her eagerness to threaten the downed woman
[17:12] Dr Anna Fenwick (annabella.shieldmaiden): moans and tosses...dreaming and feverish...muttering in her fever dreams "no...no..help...nnh"
[17:12] Senet Wylder lifts Anna to a vague sitted position, "Lin, would you help me loosen her corset."
[17:12] Lin Lisbeth (tin.piek): whispers to Rose.. "You okay hon?" looking at what she thought was shock on her face
[17:12] Jaximillion T. Masterson (jax.mcmasters): "Oh dear! Dr. Fenwick? DR FENWICK"....he crouches down to look to if it is her
[17:13] Dorcha (dorcha.wylder) returns with several thick blankets and a pillow and places them on the picnic table
[17:13] Jaximillion T. Masterson (jax.mcmasters): "What happen here...quick some water!"
[17:13] Peri (perissa.caproni): Kneels by her threating her dagger thugh her hair in a gentle caress ...hisses in her hear: soon...oh so soon...ye will be bald...return da tooth"
[17:13] Peri (perissa.caproni): threading*
[17:17] Montwyte Blackrain drops the sustained psychic defense and shudders a bit saying nothing while watching, vision blurred and a headache spiraled up to tax the caster for holding such a close link to the outer realms.
Level 2-6 Adept
Summary: The caster erects a psychic defense which on the astral plane appears as a twisting lattice of fissures to outer planes through which chaotic horrors are almost able to bust through. Spells thrown against this effect have a chance of being sucked into the gateway cracks and consumed by the hungry beings lurking on the edge.
Element: Earth
Requirements: Power symbol ,expend magik energy, magik seal (imagined during casting) ,chant (optional) , props (optional for increased effect)
Effect: The caster imagines a series of arcane seals to connect their mind to the dangerous outer planes. When activated the link between those places and the caster create a defensive web of cracks and ribbons not visible on the material plane. These gateway cracks act like magikal heatsinks and attempt to draw in the essence of any magik directed towards the caster, helpful or harmful. The captured energy is for the most part now tithed to spirits/beings that live in those strange places and thus takes a small step to facilitate the unleashing of wild and dangerous magik upon the world at large.
Duration: Sustained by concentration, maintaining it for more than a short scene will deliver some backlash or side effect on the caster, leaving them in some way marked or tainted from close contact with such forces.
Material: none- psychic
Chant: "(power chant), And all should cry, Beware! Beware! His flashing eyes, his floating hair! Weave a circle round him thrice, And close your eyes with holy dread, For he on honey-dew hath fed, And drunk the milk of Paradise., (power word)
Example Chat Log:
RP Example - Counter Spell, "Aegis of Rifts"
2/20/2013 @ Velvet Green
[16:21] Peri (perissa.caproni): 'gray as a billy goats beard ye will turn...den winter will fall on ye, before fall comes to pay a call an' ye will knit a sweater with your white locks...best return it...I am done playin' wif ye"
[16:22] Montwyte Blackrain folded his fingers into a triangle and concentrating on his medallion with a relaxed smirk recited Coleridge after his power chant..within the words the tones needed to erect a psychic barrier. While he imagined layer upon layer of arcane glyphs and sigils he spoke, "Mare vim hyu vith tir,........ And all should cry, Beware! Beware! His flashing eyes, his floating hair! Weave a circle round him thrice, And close your eyes with holy dread, For he on honey-dew hath fed, And drunk the milk of Paradise.....now bend.."
[16:22] Annabella Shieldmaiden OOC: omg this is good haha
[16:23] Montwyte Blackrain erects a psychic defense which on the astral plane appears as a twisting lattice of fissures to outer planes through which chaotic horrors are almost able to bust through. Spells thrown against this effect have a chance of being sucked into the gateway cracks and consumed by the hungry beings lurking on the edge
[16:23] Niobe Flux [Angeline] drowned out the background noise, her eyes held a dark light as she kept her focus on Mr B. The small songbird on her shoulder hopped and chittered angrily
[16:23] Amberlyssa Marie Bauerhoff (amber.palowakski) whips her head at Montwhite, "Xanadu?" she whispers incredulously
[16:25] Montwyte Blackrain smiled at Amber from within his quickly chilling space which seemed empty in material space. "Sure, Xanadu helps me relax when I'm stacking complicated geometry in my imagination." He almost lost the spell energy build up by the distraction of answering.
[16:38] Montwyte Blackrain slipped near Angeline but stayed far enough out that his lattice of defensive chaos magik would not overlap her spell casting and possibly corrupt or absorb it . [Angeline attacks Mr. Bastard with a spell !!!]
[16:43] Montwyte Blackrain watched the cloud spread in front of Angeline towards Mr B. as well as noticing Dr. Anna step into part of it. The air around him continued to chill as the only noticeable outward manifestation of the abyssal tempest of rifts twisting around his astral form.
[17:02] Dr Anna Fenwick (annabella.shieldmaiden): ...suddenly sinks down into the ground passing out from exhaustion...shivering from the fever...curls up on the grass moaning now
[17:03] Amberlyssa Marie Bauerhoff (amber.palowakski) only has half an eye on the conflict with Mr. B and the others, she felt he stepped into that onewith his comment about Anna's breasts, and she warned him about how to treat women, her real concern was Lauren, she scowls at the crack lauren made about Anna dancing with gypsies, decides to make Lauren dance her self, she eyes the awning over her head, the flags fluttering from it, ""O Thunnor, ásende þÃn heofonfýr dóm" she lets loose a small trickle of power at the fluttering banners...just enough to cause one to spark....
[17:05] Senet Wylder curtsies, "LAdies, be careful. I can only hope this is a sparring match and people will control their tempers"
[17:06] Lin Lisbeth (tin.piek): "Senet, mebbin we should pull Dr. Anna over here?" lookin over at the doctor in a heap on the ground.
[17:07] Peri (perissa.caproni): The banner above her ignites but her shield holds...turns cold gaze on Amber, only to childishly stick her tongue out at her. Is content for now to feed off the angry emotions coming for the people squaring off by the maypole
[17:07] Senet Wylder reaches down to collect Anna as best she can and pulls her away from teh conflagulation
[17:07] Lin Lisbeth (tin.piek): helps Senet pull the doctor from her spot on the ground to the side..
[17:12] Senet Wylder nods to Dorcha, "PLease please"
[17:12] Peri (perissa.caproni): Seeing her opportunity she darts from the under the over hang. Letting the shield collapse in her eagerness to threaten the downed woman
[17:12] Dr Anna Fenwick (annabella.shieldmaiden): moans and tosses...dreaming and feverish...muttering in her fever dreams "no...no..help...nnh"
[17:12] Senet Wylder lifts Anna to a vague sitted position, "Lin, would you help me loosen her corset."
[17:12] Lin Lisbeth (tin.piek): whispers to Rose.. "You okay hon?" looking at what she thought was shock on her face
[17:12] Jaximillion T. Masterson (jax.mcmasters): "Oh dear! Dr. Fenwick? DR FENWICK"....he crouches down to look to if it is her
[17:13] Dorcha (dorcha.wylder) returns with several thick blankets and a pillow and places them on the picnic table
[17:13] Jaximillion T. Masterson (jax.mcmasters): "What happen here...quick some water!"
[17:13] Peri (perissa.caproni): Kneels by her threating her dagger thugh her hair in a gentle caress ...hisses in her hear: soon...oh so soon...ye will be bald...return da tooth"
[17:13] Peri (perissa.caproni): threading*
[17:17] Montwyte Blackrain drops the sustained psychic defense and shudders a bit saying nothing while watching, vision blurred and a headache spiraled up to tax the caster for holding such a close link to the outer realms.
Montwyte L2-5 Disrupt Forces and Spirits of Magik
Mana Bolt - "Disrupt Forces and Spirits of Magik" - Spell- ( Reverse Summoning )
Level 2-5 Adept
Summary: The casters draws and projects aether to use as a direct weapon against the spells of others and supernatural entities. No effect on mortals, animals, plants, or mundane items.
Element: Aether
Requirements: Power symbol, expend magik energy, magik seals (imagined by caster), chant (optional) Reputation (a significant number of locals know of and perhaps fear or awe the caster. Of course there are downsides to this exposure)
Effect: The caster rapidly collects by will and throws raw aether energy at existing or incoming magik effects. Supernaturals and enchanted items may also be the target, they may be wounded by being broken, stunned, weakened, or forced to flee/dematerialize. The bolt is invisible in the normal world but blatant on the spirit plane. Normal living creatures and items are unaffected. Duration: Instant, extent of results to be discussed by involved players.
Material: none - psychic
Chant: "(power chant), elgg faer (power word)"
Example Chat Log: RP Example - Mana Bolt - "Disrupt Forces and Spirits of Magik"
3/18/2013 @ Decadent Secret Area, Temple
[01:19] Montwyte Blackrain let out a, "Not a problem," before moving his hands quickly in a series of collapsing turns. He imagined a series of seals in his mind and pushed them with will in a stack against the spell barrier she created. "Mare vimhyu vith tir," shot out again as well as the shadow familiar making another pass beside him and investing some of it's mana into the spell. " Elgg faer, bynd!" A disintegrating hatred from his mind slammed the protective barrier in astral space and attempted to blow it down. The focus of the spell being entirely magik vs magik. His power object almost felt hot on his chest and neck from channeling such a quick spell.
[01:20] whispers: ╭◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╮ AyanaSweet Resident's Dice rolls a 7 Montwyte Blackrain's Dice rolls a 2 The parties agreed to resolve the dispute by rolling dice. Highest roll wins the dispute. Lowest roll loses 10.700000 health points. ╰◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╯
[01:21] Montwyte Blackrain nods with approval when his disenchanting mana bolt bounces away into the aethers. "It's still there, just stop concentrating on your defensive circle and it'll go down, very well done." He flexed his hands which felt cold after throwing the most recent rote.
[01:23] Millicent (ayanasweet) [Millicent] wasn't expecting the next shot to come so quickly, having not fully recovered from the small shattered chalk all over her skirts. She felt it coming and whipped up her head, lifting her hand as she shouted, "Credere!" Her jaw dropped and she shot him another look, letting the sphere dwindle and ease away in her mind. "Thank you, Captain?" more of a lingering question in her mind at the moment. He was tricky and one to be watched, a lesson learned. Never let down her defenses, not ever.
Level 2-5 Adept
Summary: The casters draws and projects aether to use as a direct weapon against the spells of others and supernatural entities. No effect on mortals, animals, plants, or mundane items.
Element: Aether
Requirements: Power symbol, expend magik energy, magik seals (imagined by caster), chant (optional) Reputation (a significant number of locals know of and perhaps fear or awe the caster. Of course there are downsides to this exposure)
Effect: The caster rapidly collects by will and throws raw aether energy at existing or incoming magik effects. Supernaturals and enchanted items may also be the target, they may be wounded by being broken, stunned, weakened, or forced to flee/dematerialize. The bolt is invisible in the normal world but blatant on the spirit plane. Normal living creatures and items are unaffected. Duration: Instant, extent of results to be discussed by involved players.
Material: none - psychic
Chant: "(power chant), elgg faer (power word)"
Example Chat Log: RP Example - Mana Bolt - "Disrupt Forces and Spirits of Magik"
3/18/2013 @ Decadent Secret Area, Temple
[01:19] Montwyte Blackrain let out a, "Not a problem," before moving his hands quickly in a series of collapsing turns. He imagined a series of seals in his mind and pushed them with will in a stack against the spell barrier she created. "Mare vimhyu vith tir," shot out again as well as the shadow familiar making another pass beside him and investing some of it's mana into the spell. " Elgg faer, bynd!" A disintegrating hatred from his mind slammed the protective barrier in astral space and attempted to blow it down. The focus of the spell being entirely magik vs magik. His power object almost felt hot on his chest and neck from channeling such a quick spell.
[01:20] whispers: ╭◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╮ AyanaSweet Resident's Dice rolls a 7 Montwyte Blackrain's Dice rolls a 2 The parties agreed to resolve the dispute by rolling dice. Highest roll wins the dispute. Lowest roll loses 10.700000 health points. ╰◈━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━◈╯
[01:21] Montwyte Blackrain nods with approval when his disenchanting mana bolt bounces away into the aethers. "It's still there, just stop concentrating on your defensive circle and it'll go down, very well done." He flexed his hands which felt cold after throwing the most recent rote.
[01:23] Millicent (ayanasweet) [Millicent] wasn't expecting the next shot to come so quickly, having not fully recovered from the small shattered chalk all over her skirts. She felt it coming and whipped up her head, lifting her hand as she shouted, "Credere!" Her jaw dropped and she shot him another look, letting the sphere dwindle and ease away in her mind. "Thank you, Captain?" more of a lingering question in her mind at the moment. He was tricky and one to be watched, a lesson learned. Never let down her defenses, not ever.
Montwyte L2-5 Song of Corrosion
Corrode Object - "Song of Corrosion" - Spell (Conjuration)
Level 2-5 Adept
***warning*** high cost &/or backlash on caster
Summary: Cast upon a target object this spell causes materials to begin to break down by being flooded with an excess of aether which leaks out while causing chaos. Metals oxidize, stones and glass crack, liquids spoil or separate, and organic material decays. Does not affect living objects or spirits.
Element: Aether
Requirments: Power symbol, expend magik energy, magik seals (imagined by caster), chant, sacrifice Effect: The caster draws into the target object the energy of the aether which manifests upon the material elements in destructive and chaotic ways. Bonds are split, compounds denatured, and structures weakened. The longer the spell is sustained and the more blatant the effect, the stronger the harmful backlash upon the caster will be unless they prepared some other magik source to pay for the effect. Living creatures and spirits are immune to this spell.
Duration: Sustained by the caster repeating the chant.
Material: none- psychic
Chant: "(power chant), sundu nindol vhid ulu uns'aa (power word)"
***repeat over and over if you dare...***
Example Chat Log:
RP Example: - Corrode Object
2/25/2013 @ Crawley Manor room#11
[21:52] Montwyte Blackrain poured himself some tea then set his journal on the table open to a recent work of a dangerous nature and out of his usual spell research. His bound shadow spirit, Soto, slipped out it's sleep within the obsidian broach when Mont touched it and willed the spirit to manifest in the room. Soon after the living shade was drifting along the walls and floor absorbing the excess energy the couple has cast off during their recent activity.
[22:01] Montwyte Blackrain restudied the seals of power he theorized he'd have to hold in mind while trying a dangerous conjuration of aether that could accelerate the entropy and decay of various elements.
[22:07] Montwyte Blackrain set in front of himself an empty potion flask and a leather pouch upon which to practice the new spell. Holding his power medallion he'd begin with his power chant then try a new combination of sounds, hoping to find the right combination to bend reality and corrode the items before him. Mont worked his way down the list and still nothing had changed. Later that hour while studying and writing a new list his well fed shadow slipped close and hung over him while he worked. Reaching some understanding of what it's master was doing it pondered the enigma with it's master then offered a new combination through a hiss of a whisper.
[22:09] Montwyte Blackrain was surprised that the shadow that had a hard time understanding the material world might so quickly offer a combination but it made his hair stand up when he heard it so he wrote it firmly.
[22:24] Montwyte Blackrain again calling to mind the pattern of arcane seals he focused on the flask and began the spell from the beginning again. "Mare vim hyu vith tir, ...sundu nindol vhid..," the first half of the new chant caused a tremendous rush within him. In flooded chaos which merged with his lifeforce and sapped a good part of the charge he'd built up. "Uulu uns'aa...bend!!", was gasped out and the terrific force was transfered to the flask which could not channel it smoothly. With the first round of the chant the flask let out a series of snapping noises as a few cracks traced along it. Mont help the focus and continued to pour on the aether by calling the chant again,"sundu nindol vhid ulu uns'aa." The sound of breaking glass and a pile of shards was the result of the invisible force that followed in then broke it's way out. Turning his will now to the leather pouch he chanced a third round of the dangerous spell and felt his built up personal charge drained off. Resisting the urge to harm himself with a fourth pass
[22:24] Montwyte Blackrain: he instead inspected the pouch and found it's stitching nearly dissolved as it broke apart in his sweaty hand. Later he'd notice his hair having turned rather white from channeling , in the meantime he gleamed over the results on the table and sought out a favored pen to add the finished spell to his journal.
[22:27] Montwyte Blackrain scribed the dangerous arcane rote while his shadow familiar lurked over the table dimming the light, across the blank title bar above the odd seals and glyphs Mont penned, "Song of Corrosion"
Level 2-5 Adept
***warning*** high cost &/or backlash on caster
Summary: Cast upon a target object this spell causes materials to begin to break down by being flooded with an excess of aether which leaks out while causing chaos. Metals oxidize, stones and glass crack, liquids spoil or separate, and organic material decays. Does not affect living objects or spirits.
Element: Aether
Requirments: Power symbol, expend magik energy, magik seals (imagined by caster), chant, sacrifice Effect: The caster draws into the target object the energy of the aether which manifests upon the material elements in destructive and chaotic ways. Bonds are split, compounds denatured, and structures weakened. The longer the spell is sustained and the more blatant the effect, the stronger the harmful backlash upon the caster will be unless they prepared some other magik source to pay for the effect. Living creatures and spirits are immune to this spell.
Duration: Sustained by the caster repeating the chant.
Material: none- psychic
Chant: "(power chant), sundu nindol vhid ulu uns'aa (power word)"
***repeat over and over if you dare...***
Example Chat Log:
RP Example: - Corrode Object
2/25/2013 @ Crawley Manor room#11
[21:52] Montwyte Blackrain poured himself some tea then set his journal on the table open to a recent work of a dangerous nature and out of his usual spell research. His bound shadow spirit, Soto, slipped out it's sleep within the obsidian broach when Mont touched it and willed the spirit to manifest in the room. Soon after the living shade was drifting along the walls and floor absorbing the excess energy the couple has cast off during their recent activity.
[22:01] Montwyte Blackrain restudied the seals of power he theorized he'd have to hold in mind while trying a dangerous conjuration of aether that could accelerate the entropy and decay of various elements.
[22:07] Montwyte Blackrain set in front of himself an empty potion flask and a leather pouch upon which to practice the new spell. Holding his power medallion he'd begin with his power chant then try a new combination of sounds, hoping to find the right combination to bend reality and corrode the items before him. Mont worked his way down the list and still nothing had changed. Later that hour while studying and writing a new list his well fed shadow slipped close and hung over him while he worked. Reaching some understanding of what it's master was doing it pondered the enigma with it's master then offered a new combination through a hiss of a whisper.
[22:09] Montwyte Blackrain was surprised that the shadow that had a hard time understanding the material world might so quickly offer a combination but it made his hair stand up when he heard it so he wrote it firmly.
[22:24] Montwyte Blackrain again calling to mind the pattern of arcane seals he focused on the flask and began the spell from the beginning again. "Mare vim hyu vith tir, ...sundu nindol vhid..," the first half of the new chant caused a tremendous rush within him. In flooded chaos which merged with his lifeforce and sapped a good part of the charge he'd built up. "Uulu uns'aa...bend!!", was gasped out and the terrific force was transfered to the flask which could not channel it smoothly. With the first round of the chant the flask let out a series of snapping noises as a few cracks traced along it. Mont help the focus and continued to pour on the aether by calling the chant again,"sundu nindol vhid ulu uns'aa." The sound of breaking glass and a pile of shards was the result of the invisible force that followed in then broke it's way out. Turning his will now to the leather pouch he chanced a third round of the dangerous spell and felt his built up personal charge drained off. Resisting the urge to harm himself with a fourth pass
[22:24] Montwyte Blackrain: he instead inspected the pouch and found it's stitching nearly dissolved as it broke apart in his sweaty hand. Later he'd notice his hair having turned rather white from channeling , in the meantime he gleamed over the results on the table and sought out a favored pen to add the finished spell to his journal.
[22:27] Montwyte Blackrain scribed the dangerous arcane rote while his shadow familiar lurked over the table dimming the light, across the blank title bar above the odd seals and glyphs Mont penned, "Song of Corrosion"
Montwyte L2-5 Pinhole in the Fabric of Space
Chill - "Pinhole in the Fabric of Space" - Spell ( Conjuration )
Level 2-5 Adept
Summary: Causes a noticeable drop in temperature of an item or small area
Element: Aether
Requirements: Power symbol ,expend magik energy, magik seal (imagined during casting) ,chant (optional)
Effect: The caster is in effect linking some item or area psychically with the chilling vacuum of space. Thermal energy only is leeched from the target and passed on to "thaw" the sleeping ancients.
Duration: Instant, items will begin to readjust to surrounding temperatures immediately. Material: none- psychic
Chant: "(power chant), inthuul vil'zra'quath mumbaro vrine'winith, (power word)
Example Chat Log:
RP Example: Chill - "Pinhole in the fabric of space"
2/14/2013 @ Room #11 Crawley Manor
[20:53] Montwyte Blackrain spent hours cleaning up from shadow summoning but was still invigorated with the excitement of the evening. Being clearly aware of the excess of psychic energy still lurking in the lab he wanted to try something with willforce.
Pinning the broach holding the shadow Soto to his jacket he sat at the couch and opened his journal to the design he'd been memorizing for a few days.
[20:55] Montwyte Blackrain: The page was titled "PinHole in the Fabric of Space," under it was a lunatic work of art made from scribbled shapes and dangerous names.
[20:58] Montwyte Blackrain had a cup of hot coffee sent up shortly before and decided to make it the first target of his attempt to push energy out of this world and into the hungry domain of the sleeping ancients. It was in effect and extremely tiny gateway that was willed into existence for a fraction of a second.
[21:04] Montwyte Blackrain: taking his medallion with a firm grasp he imagined the seal and stared intently at the steaming cup. Chanting the opening words of power, "Mare vim hyu vith tir," Mont felt a mind tugging poke as the shadow spirit he'd summoned gave him the next lines of power that would break reality. With hesitation at first, he spoke them with increasing speed. " inthuul vil'zra'quath mumbaro vrine'winith," the gibberish hit the air and suspended normalcy. "Bend," finished of the magik puzzle of words. Mont watched the steam on the cup cease as the temperature of it and it's contents plummeted.
[21:08] Montwyte Blackrain focus hard to keep the tiny pinhole gateway open and the coffee began to ice over as it's warmth was siphoned off into the frozen depths of the umbra, giving a small nudge to the ancient horrors that slept in such places.
[21:11] Montwyte Blackrain passed out from a feeling of spiraling sickness for holding the spell up too long. Slumped back in the chair Mont sat across from a cup whose liquid was now frozen solid and even condensing a small fog around it. Of course, it would thaw out long before he'd wake up to notice how cold it had become..
2/19/2013 @ Roebuck Tavern
v [19:33] Montwyte Blackrain fixed Angeline a shot of rum and set it on the bar next to her. Holding his medallion with one hand the other was passed over the shot glass and he whispered in a low hiss, "Mare vim hyu vith tir, inthuul vil'zra'quath mumbaro vrine'winith, and bend...." A tiny pin hole in the fabic of reality opened invisibly within the rum shot. The thermal energy within it was sucked into the nether realm causing the glass to frost before he let go and the hole closed. "Chilled..."
[19:36] Niobe Flux [Angeline] did her best to not squeal in delight as she watched the application of her husband's most recent theory prove effective, " Smashing! I must say that will go over quite well in the during those nasty littel heat waves" She took the glass and gave it a tentative sip and then smiled, " Nothing is watered down. Amazing""
[19:37] Bebelbrox Ganesvoort sighs, "oh well, I guess I will have that drink, " not seeing where Lin went, and heads back into the Roebuck
[19:38] Amberlyssa Marie Bauerhoff (amber.palowakski) smiles at Charos "Let's go in an' get a drink" seeing Senet she smiles, "Good ev'nin' Miss senet"
[19:39] Senet Wylder nods a greeting with a bright smile, "Good eveing, all"
[19:39] Montwyte Blackrain blinked to wipe his mind of the imagery of arcane seals and glyphs he held in mind to cut the tiny enervating rift. Hearing Angeline's word he smiled but seemed a little dizzy for a moment. "I'm glad you like it, the pattern is imagined rather than drawn. We'll keep working on it."
[19:40] Charis Celestalis watches as amber's ride disappears into the woods." You sure?" she looked uncertainly at the Roebuck." I've never actually been in there." she pointed to the place in front of them...
[19:40] Amberlyssa Marie Bauerhoff (amber.palowakski) smiles, "O' course I'm sher"
[19:41] Montwyte Blackrain showed her the broach he'd trapped that shadow within, "This thing gave me the word key for that chilling trick."
Level 2-5 Adept
Summary: Causes a noticeable drop in temperature of an item or small area
Element: Aether
Requirements: Power symbol ,expend magik energy, magik seal (imagined during casting) ,chant (optional)
Effect: The caster is in effect linking some item or area psychically with the chilling vacuum of space. Thermal energy only is leeched from the target and passed on to "thaw" the sleeping ancients.
Duration: Instant, items will begin to readjust to surrounding temperatures immediately. Material: none- psychic
Chant: "(power chant), inthuul vil'zra'quath mumbaro vrine'winith, (power word)
Example Chat Log:
RP Example: Chill - "Pinhole in the fabric of space"
2/14/2013 @ Room #11 Crawley Manor
[20:53] Montwyte Blackrain spent hours cleaning up from shadow summoning but was still invigorated with the excitement of the evening. Being clearly aware of the excess of psychic energy still lurking in the lab he wanted to try something with willforce.
Pinning the broach holding the shadow Soto to his jacket he sat at the couch and opened his journal to the design he'd been memorizing for a few days.
[20:55] Montwyte Blackrain: The page was titled "PinHole in the Fabric of Space," under it was a lunatic work of art made from scribbled shapes and dangerous names.
[20:58] Montwyte Blackrain had a cup of hot coffee sent up shortly before and decided to make it the first target of his attempt to push energy out of this world and into the hungry domain of the sleeping ancients. It was in effect and extremely tiny gateway that was willed into existence for a fraction of a second.
[21:04] Montwyte Blackrain: taking his medallion with a firm grasp he imagined the seal and stared intently at the steaming cup. Chanting the opening words of power, "Mare vim hyu vith tir," Mont felt a mind tugging poke as the shadow spirit he'd summoned gave him the next lines of power that would break reality. With hesitation at first, he spoke them with increasing speed. " inthuul vil'zra'quath mumbaro vrine'winith," the gibberish hit the air and suspended normalcy. "Bend," finished of the magik puzzle of words. Mont watched the steam on the cup cease as the temperature of it and it's contents plummeted.
[21:08] Montwyte Blackrain focus hard to keep the tiny pinhole gateway open and the coffee began to ice over as it's warmth was siphoned off into the frozen depths of the umbra, giving a small nudge to the ancient horrors that slept in such places.
[21:11] Montwyte Blackrain passed out from a feeling of spiraling sickness for holding the spell up too long. Slumped back in the chair Mont sat across from a cup whose liquid was now frozen solid and even condensing a small fog around it. Of course, it would thaw out long before he'd wake up to notice how cold it had become..
2/19/2013 @ Roebuck Tavern
v [19:33] Montwyte Blackrain fixed Angeline a shot of rum and set it on the bar next to her. Holding his medallion with one hand the other was passed over the shot glass and he whispered in a low hiss, "Mare vim hyu vith tir, inthuul vil'zra'quath mumbaro vrine'winith, and bend...." A tiny pin hole in the fabic of reality opened invisibly within the rum shot. The thermal energy within it was sucked into the nether realm causing the glass to frost before he let go and the hole closed. "Chilled..."
[19:36] Niobe Flux [Angeline] did her best to not squeal in delight as she watched the application of her husband's most recent theory prove effective, " Smashing! I must say that will go over quite well in the during those nasty littel heat waves" She took the glass and gave it a tentative sip and then smiled, " Nothing is watered down. Amazing""
[19:37] Bebelbrox Ganesvoort sighs, "oh well, I guess I will have that drink, " not seeing where Lin went, and heads back into the Roebuck
[19:38] Amberlyssa Marie Bauerhoff (amber.palowakski) smiles at Charos "Let's go in an' get a drink" seeing Senet she smiles, "Good ev'nin' Miss senet"
[19:39] Senet Wylder nods a greeting with a bright smile, "Good eveing, all"
[19:39] Montwyte Blackrain blinked to wipe his mind of the imagery of arcane seals and glyphs he held in mind to cut the tiny enervating rift. Hearing Angeline's word he smiled but seemed a little dizzy for a moment. "I'm glad you like it, the pattern is imagined rather than drawn. We'll keep working on it."
[19:40] Charis Celestalis watches as amber's ride disappears into the woods." You sure?" she looked uncertainly at the Roebuck." I've never actually been in there." she pointed to the place in front of them...
[19:40] Amberlyssa Marie Bauerhoff (amber.palowakski) smiles, "O' course I'm sher"
[19:41] Montwyte Blackrain showed her the broach he'd trapped that shadow within, "This thing gave me the word key for that chilling trick."
Montwyt L2-5 Shadow Servant
Adept Study
Invoke Spirit/ Shadow - "Shadow Servant" - Spell (Summoning)
Level 2-5 Adept
Summary: Calls an otherworldy spirit from the outer planes which seems to inhabit the caster's shadow. It is not very wise in regard to understanding the material world, but it is knowledgeable about magik and naturally specializes in draining and concentrating magik energy.
Element: Aether
Requirements: Power symbol ,expend magik energy, magik seal ,chant, ingredients, vessel (item), ink made at night in a dim lab.
Effect: Summons a spirit which manifests as an extension of the caster's shadow. This entity hides in the open within the confines of the adept's normally cast shadow, except when commanded by the will of the summoner. It has a limited range of 20 paces, but may cause a variety of disturbances and sensations (examples: cause chill, close door, dim lamp, poke, obscure object or person in darkness, etc.) It is also capable absorbing and interrupting the magik activity of others depending on the situation. The majority of the spirit itself resides within a vessel worn by the controller, should this item be destroyed the spirit will leave, and perhaps exact some revenge on it's summoner depending on how it has been treated. The spell causes a mild symbiotic relation between the adept and the "shadow," if it is called upon to be active it will draw from the caster later to pay for it (extra sleep, hunger, thirst, compulsion to read material of the spirit's interest, etc.) While it is enhanced by darkness, it is equally vulnerable to light and less inclined to obey if commanded to become active in a bright area.
Duration: Must be renewed once a month, or disenchanted if the vessel item is destroyed.
Material: Magik seals, Vessel (item of clothing or jewelry of considerable value), cave dirt, Ink mixed with the following 1> blackened bone dust 2>blood from a sacrifice 3> coal tar 4> onyx powder 5> squid ink 6> cave worms 7> rust powder from coffin hardware
Chant: "(power chant), I (power name) reach out with my will and ride imagination to the outer realms. Out on the edge of mind, space, and time we call upon those forces of living potential and ideas that are empowered with awareness, yet fettered with limits when named. From void, then from chaos, into this prepared vessel we draw a shadow of a forming spirit, a sliver of the dreams and nightmares of the ancient sleepers. May it be marked with the name and bound for the term of one moon cycle. (power chant), (power word)
Example Chat Log:
RP Example- Summon Shadow Servant
2/13/2013 @ Room #11, Crawley Manor
[18:51] Montwyte Blackrain examined the alchemy set brewing in the dim lab before returning to a work in progress. After hours of drawing the room was filled with arcane seals and glyphs. Crawling along on knees or balanced on the couch he'd worked relentlessly to duplicate the patterns from his journal.
[18:54] Montwyte Blackrain: Both the floor and ceiling as well as the four walls each bore a dark ring from which sprouted the many lines, arcs, and junctions of the mystic work. The purpose being a summoning. Referenced in the works of mad scholars he'd learned of partly formed spirits that existed deep in the outer realms.
[18:59] Montwyte Blackrain: nearby lay an open cage with the carcass of a rooster he'd bled into the brewing ink. Along with it had gone other odd ingredients; squid ink, coal dust, bone powder, cave worms, and a crushed onyx. From time to time he'd replenish the well for the quill, returning to the surfaces to fill in more details.
[19:05] Montwyte Blackrain had been drinking absinthe on and off during the project and now in the late hours occasionally he'd imagine some of the shadows in the room moving out of sync. Sometimes a line or symbol might stretch it's darkness further along the wall, rarely he'd see a void filled silhouette of an appendage snake along the decor.
[19:09] Montwyte Blackrain: In the center of the room he hung two objects, the medallion that was his power symbol, along with a fine obsidian cabochon broach with a fancy platinum setting. Both spun lightly in the space within the seals. "Mare vim hyu Vith tir....," the sounds that made the world flexible were called out, if anyone was in the manor they'd likely notice since it was repeated many times while he finished up the inking of the designs.
[19:13] Montwyte Blackrain along the seal that covered the floor, it's hundreds of lines left open cells into which Mont carefully tapped the cave dirt and rust powder from coffin hardware. When the cells had been colored in he examined the notes to make sure it was accurate.
[19:17] Montwyte Blackrain: the calcinator's coal tray was doused and the room was left illuminated in just a tiny votive within a purple glass. The shadows within the room took on even more life, Mont noticed with an excited yet terrified enthusiasm as the last of the ink flask was taken in hand.
[19:22] Montwyte Blackrain: now whispering his power chant he stepped closer to the suspended jewels, focusing on the broach he aimed his will through it like a gun sight into the deep astral plane, beyond into limbo, the roiling abyss,...and finally that paradox which was the edge of the nothing...
[19:30] Montwyte Blackrain reached out in a trance trying to draw the attention of the half formed shadows of that mysterious place, beckoning one take the offerings and inhabit the jewel for a while. "I Voidstar, reach out with my will and ride imagination to the outer realms. Out on the edge of mind, space, and time we call upon those forces of living potential and ideas that are empowered with awareness, yet fettered with limits when named. From void, then from chaos, into this prepared vessel we draw a shadow of a forming spirit, a sliver of the dreams and nightmares of the ancient sleepers. May it be marked with the name ...Soto.. and bound for the term of one moon cycle. " Mont felt the room quake a little and knew it was time to pitch the ink into the air the spreading liquid mess went and before it hit the ground it was caught up in a vortex of shades. The spinning darkness collapsed around the prepared vessel and seemed to soak in quickly. The last torrent disappeared and a loud bag threw him onto his back along with toppling a few furniture items and scattering books and papers everywhere..
[19:34] Montwyte Blackrain climbed to his feet and rushed to grasp his medallion and the now super cold broach that had birthed a living shadow within it. "Mare vim hyu vith tir," he could feel it inside as he closed the enchantment and sealed the deal. "Bend....."
2/19/2013 @ Roebuck Tavern
[19:50] Montwyte Blackrain concentrated on the obsidian broach in hand while admiring it's platinum setting. Willing the inky proto-spirit within awake it was commanded to manifest, which it did so silently by slipping down into the place of it's owners normally cast shadow. Occasionally, man drinking at the bar was contradicted now by the image of his shadow which seemed to move out of sync or even make a non-matching gesture.
[20:19] Montwyte Blackrain had for the entire time been trying to mentally command his summoned shadow to tip a bottle on the shelf to play up the ghost rumor. Finding the language of thoughts awkward at first he eventually began to chain together to images that might make sense to the shade. Slowly it crept along the dark spaces along the wall until it was on the bar shelf but still unsure what a bottle was as Mont imagined at it. Sighing externally he fidgeted with his shot trying to work it out.
[20:30] Montwyte Blackrain leaned back to swallow the rum shot and rolled his eyes when the shade thought back (liquid??) Mont had hoped that spirit was more erudite about the physical world but started to realize it had limits. "Materia in a dynamic state, neither compressed with a structure or dispersed...you know liquid." he mumbled to the shade while sending a set of ideas. Instead of tipping the bottle it slipped in with the liquid thinking it had done well.
[20:35] Montwyte Blackrain looks over to Angeline and gestures to the bird on her shoulder. "How's the bird getting along?" The bottle on the shelf shook a little and the spirit inside told his mind it was exhausted and wanted to go back to sleep in the gem. [20:50] Niobe Flux [Angeline] gave a nod, " yes, they are demanding little things. This one drinks blood when the need arises. Oddest things for a songbird diet. It did approve of the cupcake though. Enjoyed it very much." She raised a gloved hand to her mouth to cover a yawn, " Excuse me. It seems I am the one in need of some rest." She stood and began to gather her thing and tighten her gloves as she began to get ready to take her leave, " If you don't mind walking me to the ..storeroom, I have some things I need to check on before turning it for the evening O Captain."
[20:56] Montwyte Blackrain stood and stretched as the shadow on the shelf slipped back carefully into Mont's own shadow, making sure to match his actions. "Sounds good, I have something there to pick up as well." He offered her an arm and waved with the other to the gypsies.
2/26/2013 @ ButterCross
[2013/02/26 21:09] Montwyte Blackrain: /me nibbled on the last roll while loitering. With a touch to the obsidian broach inside his coat and a forceful thought Mont bid the sleeping shadow inside it awake. The inky spirit manifested by slipping onto the ground and taking it's usual hiding place in Blackrain's naturally cast shadow. Meanwhile he scanned the streets for his free ranging cat.
[2013/02/26 21:45] Montwyte Blackrain: /me shifted with a restrained excitement at the news of the project. Meanwhile his shadow on the ground took on a odd shape as he moved far enough to leave the inky spirit off guard for a second. Sliding quickly back into the concealment of Mont's shadow the two images merged back into what seemed normal. "Tuning forks made with meteoritic iron," he said glancing back with a mellow tone. [2013/02/26 21:48] Erp Wyatt: "Aye, look forward to completion me self," the notion of the Captains plans were unique and intriguing, "oy yeah, I should be, good to see ya both in good spirits," he tips his hand to both as he leaves.
[2013/02/26 21:48] Erp Wyatt: should be off*
[2013/02/26 22:01] Montwyte Blackrain: /me drifted back again, his shadow shifting oddly as it worked to get in sync with it's summoner. "Well, that was odoriferous," looking back to the stable, "Still not as bad as our cat."
[2013/02/26 22:03] Arielle (ariellecantis): /me [Isabella] smiled more warmly as Lady Ellori introduced herself, her lips twitching as she so succinctly seemed to gage her unease. She tipped her head to the ground for a moment, gathering her thoughts. "No troubles, Lady, " saddened by how easily the lie fell from her lips and even more thankful when the Captain returned. "Oh, stables usually are though I would like to learn to ride one day."
[2013/02/26 22:05] Ellori (dollihead): /me blinked slowly, her odd eyes fixed on the womans face " as you say" she said quietly, her tone evident that she didnt believe it. she smiled as she looked back to Mont " it has horses in it, tables are usually an avoided place for me. " she laughed softly.
[2013/02/26 22:05] Montwyte Blackrain: /me bowed slightly while enjoying a light breeze. "Miss Isabella, welcome to town. I can say I also do not know how to ride one, I've been around ships rather."
[2013/02/26 22:06] /me Montwyte Blackrain OOC: in game time , day or night. someone make a call please :D
[2013/02/26 22:07] Arielle (ariellecantis): /me [Isabella] gave Lady D'Rais a soft smile, well aware she'd been less than convincing but now wasn't the time to share troubles. "Oh, you have, Captain?" she said swiftly trying to shift topics of conversation.
[2013/02/26 22:07] /me dollihead Resident OOC: i think it'd been called as evening ....
[2013/02/26 22:07] /me Montwyte Blackrain OOC: ok
[2013/02/26 22:09] Ellori (dollihead): /me smiled faintly, nodding " very much in the same boat... ah. no pun intended. but anyone whose een a horse on a ship wouldnt want to be near one " she twisted her fingers in the chain of her necklace
[2013/02/26 22:09] Ellori (dollihead): *seen
[2013/02/26 22:10] Montwyte Blackrain: /me nods thinking not riding a horse must seem odd, "It turned out that way, being raised on a fleet the cause. I sat on a goat as a boy but that's been it strangely. Lady D'Rais knows about ocean living as well."
[2013/02/26 22:12] Arielle (ariellecantis): /me [Isabella] laughed softly at Lady d'Rais and nodded her head. "I have been on few ships, sadly. Only one and was too young to remember passage. " She almost didn't ask but couldn't help herself. "Captain, you mentioned something about a turning fork as I walked up?" More like as she eavesdropped.
[2013/02/26 22:14] Ellori (dollihead): /me giggled ' goats smell as bad as horses do, but at least theyre small. ive ridden an elephant, once, but not a horse. i briefly had a pony, but she liked the taste of my flesh..." she grumbled, looking back towards the other two "mm, indeed. ill be very curious to see the finished product, if mister wyatt can manage it"
[2013/02/26 22:16] Montwyte Blackrain: /me looked up as the sun dropped over the west roof and smiled with an expression of mirth. Within the growing twilight he willed his bound shade to flank Isabella and move up behind her. As a growing cold sensation closed in he thought to ask it (what can you tell me about her??). "Yes, the forks might be of interest to a number of inventors in town. " He was lying to cover his magik experiments. Meanwhile the shade thought back inanely. (What am I looking for???) He signed a bit at trying to train the fledgling elemental in material world issues. [2013/02/26 22:19] Second Life: Niobe Flux is offline.
[2013/02/26 22:23] Arielle (ariellecantis): /me [Isabella] lifted her fingertip to rub her twitching temple. She was babbling as she was wont to do when anxious, having calling the man Captain after hearing Lady d'Rais. "Oh? Really?" grey eyes wide in astonishment as she listened, feeling a strange chilly sensation just over her shoulder. Naively she lifted her head towards the man, unaware of the magick he attempted. “In what way would they be of interest, sir?” she asked with the absolute simplicity in her eyes. “And Mr Wyatt was the man that was here before?” a soft tremble coursing quickly through her body as she darted an uncomfortable glace to the Lady.
[2013/02/26 22:23] Arielle (ariellecantis): *glance
[2013/02/26 22:24] Arielle (ariellecantis): my grly
[2013/02/26 22:25] Ellori (dollihead): /me nodded thoughtfully, trying to imagine what the meteoric tuning forks would look like. " they certainly sound as though they have the potential to be very pretty . " she said dreamily "and, oh, yes. Mister wyatt is the smith. oone of them. there are three, he's the....mm. stern one."
[2013/02/26 22:25] Montwyte Blackrain: /me issued one last set of commands by thought to his summoned shadow spirit..., at the same time Isabella likely felt the temperature drop even more. With focused thoughts he relayed commands to the entity<>> Mont strained to recall the external dialog and reply to it. "Well, I'm not entirely sure...I'll let the adventurous types do all to testing and evaluating."
[2013/02/26 22:28] /me Montwyte Blackrain OOC: have to park soon and check something, so sorry :/
[2013/02/26 22:28] Arielle (ariellecantis): /me [Isabella] sucked in a soft breath, goosebumps prickling her skin and she rubbed her arms from the sudden chill. Her cheeks went quite pale but she smiled at the Lady, "Ahh, I see. Stern, I shall stay away from. " The fine hairs on the nape of her neck rose and she closed her eyes, as if to shield herself from a harsh wind and she glanced over her shoulder... to find nothing. "I'tll be interesting to see, Captain.. if allowed."
[2013/02/26 22:30] Montwyte Blackrain: /me smiled then looked worried, "Oh my, I had some tea on...the kettle might be scorched and the house burning even. Please excuse me ...!?" Mont hurried back to the lab wondering how much energy the shade had adsorbed, and unsure of how to measure it.
3/2/2013 @ Buttercross
[21:15] Montwyte Blackrain nods trying not to grimace at the word <> Still he continued to nod slowly, "I might be able to make a remedy for the doctor's malediction. "
[21:18] Lin Lisbeth (tin.piek): "I been watching so many odd things happening here.. I know Miss Senet reads all them books, she told me before, they were spells and chants. She din believe most of it, till she started trying some I thin. So.. I guess there be special people with things they do. I just think... well I will jus stand back and mind my business I spose."
[21:18] Montwyte Blackrain OOC: mind if I let my familiar spirit absorb extra aura energy your character might be radiating, no contact...
[21:18] Tin Piek OOC: sure suck it right up! I just got the good stuff!
[21:18] Montwyte Blackrain OOC: lol
[21:21] Lin Lisbeth (tin.piek): looks over to the Captain's white hair.. "You been doing a test on yeself to hep out Dr. Anna I bet!" surprised she didn't think about that when he first talked of the remedy.
[21:23] Montwyte Blackrain listened and with a set of thoughts released a bound shade from it's vessel within his coat. While not calling it to manifest int he material world, it was sent the short distance across the astral plane to linger around Miss Lisbeth. She might have felt something odd about the air or a sudden drop in temperature as the spirit circled her in the spirit world collecting little ribbons of mana. "Well strange people make strange mistakes as well. I was considering using on myself but I've not so put off by the color. There are a few compounds inside that might make a few dye colors as well but that would be maybe too much."
[21:28] Lin Lisbeth (tin.piek): feeling a rush of a chill.. not liking what she felt in her head, maybe a bit dizzy even, looks to the Captain, "Ya gonna have to forgive me for now, but I best get in and take a seat. I be thinkin I might be getting a bug or some cold. I hope not."
[21:32] Montwyte Blackrain made a concerned face, he didn't want the shade to overtax his neighbor's health. He called it back quickly with a thought when me noticed her take slightly ill. The energy collected by the spirit was the same he'd use later to attempt a curing of the curse on the doctor, or his own affliction. Though white hair wasn't his idea of a bad magik scar. "Of course, excuse me as well, I should get these meat cuts into a pan soon." The shadow slipped into his apartment under the doorway in anticipation of his intent.
[21:32] Lin Lisbeth (tin.piek): almost feeling her feet not moving to well, turns, looking over her shoulder. "Sorry bout that, I enjoyed chattin wid ya." shaking her head to get the cobweb feeling out.
3/10/2013 @ Folly
(Death of a summoned shadow)
[19:57] Montwyte Blackrain smoked the hookah while listening. He tapped the broach inside his coat to release his summoned shadow as many times before. This time it's intent was to sniff over the Lady Wormwood and try to report on her magik capabilities. Having not considered being in a shrine, and that his pet counted as a demon, he was shocked when spirit was obliterated and scattered on the astral plane with a silent boom. Leaving no clue in the mortal world but a slight chill in the air. Mont let out a surprised exclamation that might have seemed a reaction to the story, "holy shit..." He tried not to overreact anymore, his mind still searching for the connection that was gone.
[19:58] Suzette Beaumont (savvycharlotte.writer): "Mr Blackrain, please......some decorum if you would"
[19:58] Montwyte Blackrain he nods to Lady Beaumont with a stunned expression, "My bad."
[19:59] Liang Scorpio just gives a hushed chuckle
Invoke Spirit/ Shadow - "Shadow Servant" - Spell (Summoning)
Level 2-5 Adept
Summary: Calls an otherworldy spirit from the outer planes which seems to inhabit the caster's shadow. It is not very wise in regard to understanding the material world, but it is knowledgeable about magik and naturally specializes in draining and concentrating magik energy.
Element: Aether
Requirements: Power symbol ,expend magik energy, magik seal ,chant, ingredients, vessel (item), ink made at night in a dim lab.
Effect: Summons a spirit which manifests as an extension of the caster's shadow. This entity hides in the open within the confines of the adept's normally cast shadow, except when commanded by the will of the summoner. It has a limited range of 20 paces, but may cause a variety of disturbances and sensations (examples: cause chill, close door, dim lamp, poke, obscure object or person in darkness, etc.) It is also capable absorbing and interrupting the magik activity of others depending on the situation. The majority of the spirit itself resides within a vessel worn by the controller, should this item be destroyed the spirit will leave, and perhaps exact some revenge on it's summoner depending on how it has been treated. The spell causes a mild symbiotic relation between the adept and the "shadow," if it is called upon to be active it will draw from the caster later to pay for it (extra sleep, hunger, thirst, compulsion to read material of the spirit's interest, etc.) While it is enhanced by darkness, it is equally vulnerable to light and less inclined to obey if commanded to become active in a bright area.
Duration: Must be renewed once a month, or disenchanted if the vessel item is destroyed.
Material: Magik seals, Vessel (item of clothing or jewelry of considerable value), cave dirt, Ink mixed with the following 1> blackened bone dust 2>blood from a sacrifice 3> coal tar 4> onyx powder 5> squid ink 6> cave worms 7> rust powder from coffin hardware
Chant: "(power chant), I (power name) reach out with my will and ride imagination to the outer realms. Out on the edge of mind, space, and time we call upon those forces of living potential and ideas that are empowered with awareness, yet fettered with limits when named. From void, then from chaos, into this prepared vessel we draw a shadow of a forming spirit, a sliver of the dreams and nightmares of the ancient sleepers. May it be marked with the name
Example Chat Log:
RP Example- Summon Shadow Servant
2/13/2013 @ Room #11, Crawley Manor
[18:51] Montwyte Blackrain examined the alchemy set brewing in the dim lab before returning to a work in progress. After hours of drawing the room was filled with arcane seals and glyphs. Crawling along on knees or balanced on the couch he'd worked relentlessly to duplicate the patterns from his journal.
[18:54] Montwyte Blackrain: Both the floor and ceiling as well as the four walls each bore a dark ring from which sprouted the many lines, arcs, and junctions of the mystic work. The purpose being a summoning. Referenced in the works of mad scholars he'd learned of partly formed spirits that existed deep in the outer realms.
[18:59] Montwyte Blackrain: nearby lay an open cage with the carcass of a rooster he'd bled into the brewing ink. Along with it had gone other odd ingredients; squid ink, coal dust, bone powder, cave worms, and a crushed onyx. From time to time he'd replenish the well for the quill, returning to the surfaces to fill in more details.
[19:05] Montwyte Blackrain had been drinking absinthe on and off during the project and now in the late hours occasionally he'd imagine some of the shadows in the room moving out of sync. Sometimes a line or symbol might stretch it's darkness further along the wall, rarely he'd see a void filled silhouette of an appendage snake along the decor.
[19:09] Montwyte Blackrain: In the center of the room he hung two objects, the medallion that was his power symbol, along with a fine obsidian cabochon broach with a fancy platinum setting. Both spun lightly in the space within the seals. "Mare vim hyu Vith tir....," the sounds that made the world flexible were called out, if anyone was in the manor they'd likely notice since it was repeated many times while he finished up the inking of the designs.
[19:13] Montwyte Blackrain along the seal that covered the floor, it's hundreds of lines left open cells into which Mont carefully tapped the cave dirt and rust powder from coffin hardware. When the cells had been colored in he examined the notes to make sure it was accurate.
[19:17] Montwyte Blackrain: the calcinator's coal tray was doused and the room was left illuminated in just a tiny votive within a purple glass. The shadows within the room took on even more life, Mont noticed with an excited yet terrified enthusiasm as the last of the ink flask was taken in hand.
[19:22] Montwyte Blackrain: now whispering his power chant he stepped closer to the suspended jewels, focusing on the broach he aimed his will through it like a gun sight into the deep astral plane, beyond into limbo, the roiling abyss,...and finally that paradox which was the edge of the nothing...
[19:30] Montwyte Blackrain reached out in a trance trying to draw the attention of the half formed shadows of that mysterious place, beckoning one take the offerings and inhabit the jewel for a while. "I Voidstar, reach out with my will and ride imagination to the outer realms. Out on the edge of mind, space, and time we call upon those forces of living potential and ideas that are empowered with awareness, yet fettered with limits when named. From void, then from chaos, into this prepared vessel we draw a shadow of a forming spirit, a sliver of the dreams and nightmares of the ancient sleepers. May it be marked with the name ...Soto.. and bound for the term of one moon cycle. " Mont felt the room quake a little and knew it was time to pitch the ink into the air the spreading liquid mess went and before it hit the ground it was caught up in a vortex of shades. The spinning darkness collapsed around the prepared vessel and seemed to soak in quickly. The last torrent disappeared and a loud bag threw him onto his back along with toppling a few furniture items and scattering books and papers everywhere..
[19:34] Montwyte Blackrain climbed to his feet and rushed to grasp his medallion and the now super cold broach that had birthed a living shadow within it. "Mare vim hyu vith tir," he could feel it inside as he closed the enchantment and sealed the deal. "Bend....."
2/19/2013 @ Roebuck Tavern
[19:50] Montwyte Blackrain concentrated on the obsidian broach in hand while admiring it's platinum setting. Willing the inky proto-spirit within awake it was commanded to manifest, which it did so silently by slipping down into the place of it's owners normally cast shadow. Occasionally, man drinking at the bar was contradicted now by the image of his shadow which seemed to move out of sync or even make a non-matching gesture.
[20:19] Montwyte Blackrain had for the entire time been trying to mentally command his summoned shadow to tip a bottle on the shelf to play up the ghost rumor. Finding the language of thoughts awkward at first he eventually began to chain together to images that might make sense to the shade. Slowly it crept along the dark spaces along the wall until it was on the bar shelf but still unsure what a bottle was as Mont imagined at it
[20:30] Montwyte Blackrain leaned back to swallow the rum shot and rolled his eyes when the shade thought back (liquid??) Mont had hoped that spirit was more erudite about the physical world but started to realize it had limits. "Materia in a dynamic state, neither compressed with a structure or dispersed...you know liquid." he mumbled to the shade while sending a set of ideas. Instead of tipping the bottle it slipped in with the liquid thinking it had done well.
[20:35] Montwyte Blackrain looks over to Angeline and gestures to the bird on her shoulder. "How's the bird getting along?" The bottle on the shelf shook a little and the spirit inside told his mind it was exhausted and wanted to go back to sleep in the gem. [20:50] Niobe Flux [Angeline] gave a nod, " yes, they are demanding little things. This one drinks blood when the need arises. Oddest things for a songbird diet. It did approve of the cupcake though. Enjoyed it very much." She raised a gloved hand to her mouth to cover a yawn, " Excuse me. It seems I am the one in need of some rest." She stood and began to gather her thing and tighten her gloves as she began to get ready to take her leave, " If you don't mind walking me to the ..storeroom, I have some things I need to check on before turning it for the evening O Captain."
[20:56] Montwyte Blackrain stood and stretched as the shadow on the shelf slipped back carefully into Mont's own shadow, making sure to match his actions. "Sounds good, I have something there to pick up as well." He offered her an arm and waved with the other to the gypsies.
2/26/2013 @ ButterCross
[2013/02/26 21:09] Montwyte Blackrain: /me nibbled on the last roll while loitering. With a touch to the obsidian broach inside his coat and a forceful thought Mont bid the sleeping shadow inside it awake. The inky spirit manifested by slipping onto the ground and taking it's usual hiding place in Blackrain's naturally cast shadow. Meanwhile he scanned the streets for his free ranging cat.
[2013/02/26 21:45] Montwyte Blackrain: /me shifted with a restrained excitement at the news of the project. Meanwhile his shadow on the ground took on a odd shape as he moved far enough to leave the inky spirit off guard for a second. Sliding quickly back into the concealment of Mont's shadow the two images merged back into what seemed normal. "Tuning forks made with meteoritic iron," he said glancing back with a mellow tone. [2013/02/26 21:48] Erp Wyatt: "Aye, look forward to completion me self," the notion of the Captains plans were unique and intriguing, "oy yeah, I should be, good to see ya both in good spirits," he tips his hand to both as he leaves.
[2013/02/26 21:48] Erp Wyatt: should be off*
[2013/02/26 22:01] Montwyte Blackrain: /me drifted back again, his shadow shifting oddly as it worked to get in sync with it's summoner. "Well, that was odoriferous," looking back to the stable, "Still not as bad as our cat."
[2013/02/26 22:03] Arielle (ariellecantis): /me [Isabella] smiled more warmly as Lady Ellori introduced herself, her lips twitching as she so succinctly seemed to gage her unease. She tipped her head to the ground for a moment, gathering her thoughts. "No troubles, Lady, " saddened by how easily the lie fell from her lips and even more thankful when the Captain returned. "Oh, stables usually are though I would like to learn to ride one day."
[2013/02/26 22:05] Ellori (dollihead): /me blinked slowly, her odd eyes fixed on the womans face " as you say" she said quietly, her tone evident that she didnt believe it. she smiled as she looked back to Mont " it has horses in it, tables are usually an avoided place for me. " she laughed softly.
[2013/02/26 22:05] Montwyte Blackrain: /me bowed slightly while enjoying a light breeze. "Miss Isabella, welcome to town. I can say I also do not know how to ride one, I've been around ships rather."
[2013/02/26 22:06] /me Montwyte Blackrain OOC: in game time , day or night. someone make a call please :D
[2013/02/26 22:07] Arielle (ariellecantis): /me [Isabella] gave Lady D'Rais a soft smile, well aware she'd been less than convincing but now wasn't the time to share troubles. "Oh, you have, Captain?" she said swiftly trying to shift topics of conversation.
[2013/02/26 22:07] /me dollihead Resident OOC: i think it'd been called as evening ....
[2013/02/26 22:07] /me Montwyte Blackrain OOC: ok
[2013/02/26 22:09] Ellori (dollihead): /me smiled faintly, nodding " very much in the same boat... ah. no pun intended. but anyone whose een a horse on a ship wouldnt want to be near one " she twisted her fingers in the chain of her necklace
[2013/02/26 22:09] Ellori (dollihead): *seen
[2013/02/26 22:10] Montwyte Blackrain: /me nods thinking not riding a horse must seem odd, "It turned out that way, being raised on a fleet the cause. I sat on a goat as a boy but that's been it strangely. Lady D'Rais knows about ocean living as well."
[2013/02/26 22:12] Arielle (ariellecantis): /me [Isabella] laughed softly at Lady d'Rais and nodded her head. "I have been on few ships, sadly. Only one and was too young to remember passage. " She almost didn't ask but couldn't help herself. "Captain, you mentioned something about a turning fork as I walked up?" More like as she eavesdropped.
[2013/02/26 22:14] Ellori (dollihead): /me giggled ' goats smell as bad as horses do, but at least theyre small. ive ridden an elephant, once, but not a horse. i briefly had a pony, but she liked the taste of my flesh..." she grumbled, looking back towards the other two "mm, indeed. ill be very curious to see the finished product, if mister wyatt can manage it"
[2013/02/26 22:16] Montwyte Blackrain: /me looked up as the sun dropped over the west roof and smiled with an expression of mirth. Within the growing twilight he willed his bound shade to flank Isabella and move up behind her. As a growing cold sensation closed in he thought to ask it (what can you tell me about her??). "Yes, the forks might be of interest to a number of inventors in town. " He was lying to cover his magik experiments. Meanwhile the shade thought back inanely. (What am I looking for???) He signed a bit at trying to train the fledgling elemental in material world issues. [2013/02/26 22:19] Second Life: Niobe Flux is offline.
[2013/02/26 22:23] Arielle (ariellecantis): /me [Isabella] lifted her fingertip to rub her twitching temple. She was babbling as she was wont to do when anxious, having calling the man Captain after hearing Lady d'Rais. "Oh? Really?" grey eyes wide in astonishment as she listened, feeling a strange chilly sensation just over her shoulder. Naively she lifted her head towards the man, unaware of the magick he attempted. “In what way would they be of interest, sir?” she asked with the absolute simplicity in her eyes. “And Mr Wyatt was the man that was here before?” a soft tremble coursing quickly through her body as she darted an uncomfortable glace to the Lady.
[2013/02/26 22:23] Arielle (ariellecantis): *glance
[2013/02/26 22:24] Arielle (ariellecantis): my grly
[2013/02/26 22:25] Ellori (dollihead): /me nodded thoughtfully, trying to imagine what the meteoric tuning forks would look like. " they certainly sound as though they have the potential to be very pretty . " she said dreamily "and, oh, yes. Mister wyatt is the smith. oone of them. there are three, he's the....mm. stern one."
[2013/02/26 22:25] Montwyte Blackrain: /me issued one last set of commands by thought to his summoned shadow spirit..., at the same time Isabella likely felt the temperature drop even more. With focused thoughts he relayed commands to the entity<
[2013/02/26 22:28] /me Montwyte Blackrain OOC: have to park soon and check something, so sorry :/
[2013/02/26 22:28] Arielle (ariellecantis): /me [Isabella] sucked in a soft breath, goosebumps prickling her skin and she rubbed her arms from the sudden chill. Her cheeks went quite pale but she smiled at the Lady, "Ahh, I see. Stern, I shall stay away from. " The fine hairs on the nape of her neck rose and she closed her eyes, as if to shield herself from a harsh wind and she glanced over her shoulder... to find nothing. "I'tll be interesting to see, Captain.. if allowed."
[2013/02/26 22:30] Montwyte Blackrain: /me smiled then looked worried, "Oh my, I had some tea on...the kettle might be scorched and the house burning even. Please excuse me ...!?" Mont hurried back to the lab wondering how much energy the shade had adsorbed, and unsure of how to measure it.
3/2/2013 @ Buttercross
[21:15] Montwyte Blackrain nods trying not to grimace at the word <
[21:18] Lin Lisbeth (tin.piek): "I been watching so many odd things happening here.. I know Miss Senet reads all them books, she told me before, they were spells and chants. She din believe most of it, till she started trying some I thin. So.. I guess there be special people with things they do. I just think... well I will jus stand back and mind my business I spose."
[21:18] Montwyte Blackrain OOC: mind if I let my familiar spirit absorb extra aura energy your character might be radiating, no contact...
[21:18] Tin Piek OOC: sure suck it right up! I just got the good stuff!
[21:18] Montwyte Blackrain OOC: lol
[21:21] Lin Lisbeth (tin.piek): looks over to the Captain's white hair.. "You been doing a test on yeself to hep out Dr. Anna I bet!" surprised she didn't think about that when he first talked of the remedy.
[21:23] Montwyte Blackrain listened and with a set of thoughts released a bound shade from it's vessel within his coat. While not calling it to manifest int he material world, it was sent the short distance across the astral plane to linger around Miss Lisbeth. She might have felt something odd about the air or a sudden drop in temperature as the spirit circled her in the spirit world collecting little ribbons of mana. "Well strange people make strange mistakes as well. I was considering using on myself but I've not so put off by the color. There are a few compounds inside that might make a few dye colors as well but that would be maybe too much."
[21:28] Lin Lisbeth (tin.piek): feeling a rush of a chill.. not liking what she felt in her head, maybe a bit dizzy even, looks to the Captain, "Ya gonna have to forgive me for now, but I best get in and take a seat. I be thinkin I might be getting a bug or some cold. I hope not."
[21:32] Montwyte Blackrain made a concerned face, he didn't want the shade to overtax his neighbor's health. He called it back quickly with a thought when me noticed her take slightly ill. The energy collected by the spirit was the same he'd use later to attempt a curing of the curse on the doctor, or his own affliction. Though white hair wasn't his idea of a bad magik scar. "Of course, excuse me as well, I should get these meat cuts into a pan soon." The shadow slipped into his apartment under the doorway in anticipation of his intent.
[21:32] Lin Lisbeth (tin.piek): almost feeling her feet not moving to well, turns, looking over her shoulder. "Sorry bout that, I enjoyed chattin wid ya." shaking her head to get the cobweb feeling out.
3/10/2013 @ Folly
(Death of a summoned shadow)
[19:57] Montwyte Blackrain smoked the hookah while listening. He tapped the broach inside his coat to release his summoned shadow as many times before. This time it's intent was to sniff over the Lady Wormwood and try to report on her magik capabilities. Having not considered being in a shrine, and that his pet counted as a demon, he was shocked when spirit was obliterated and scattered on the astral plane with a silent boom. Leaving no clue in the mortal world but a slight chill in the air. Mont let out a surprised exclamation that might have seemed a reaction to the story, "holy shit..." He tried not to overreact anymore, his mind still searching for the connection that was gone.
[19:58] Suzette Beaumont (savvycharlotte.writer): "Mr Blackrain, please......some decorum if you would"
[19:58] Montwyte Blackrain he nods to Lady Beaumont with a stunned expression, "My bad."
[19:59] Liang Scorpio just gives a hushed chuckle
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